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  1. Michigan Agricultural College Tour

    This is a tour of Michigan Agricultural College that is told as though the year is 1918. Readers access the tour through the geo-social network service Gowalla on their smart phones, and can check off each building or site as they physically visit it. The tour can also be read on the web. The tour is presented by the fictional Gowalla user Erasmus Cole, a third year student at the Michigan Agricultural College and part of the class of 1919, and he and other fictional characters have also posted photos and comments on each site as though in the year 1918. This work uses standard features of Gowalla to present a fictionalized, historical documentary tour through the college campus. As readers and random Gowalla users visit the site, their comments intermingle with comments from the fictional characters. 

    Jill Walker Rettberg - 29.06.2011 - 15:12

  2. Blue Light

    The Blue Light Project is a mobile media narrative. Composed to challenge conventional perceptions of security, the project guides participants through the campus using emergency phone towers as landmarks to discover who among their friends accused them of cocaine possession. With an immersive narrative written by Kirsten Petersen and Page Schumacher, a dynamic route mapped by Nicole Anderson and Allison Gray, and an interactive web interface coded by Kevin Diep, Tyler Lundfelt, and Dylan Symington, The Blue Light Project compels participants to reevaluate the certainty of personal safety and prized friendships.

    (Source: Description from the Electronic Literature Exhibition catalogue)

    Note: This work was featured in the 2012 Electronic Literature Exhibition on the computer station featuring Future Writers--Electronic Literature by Undergraduates from U.S. Universities--Mobile Works

    Meri Alexandra Raita - 08.02.2012 - 20:28

  3. Glitch

    Glitch is a fictional, site-specific, mobile media narrative based on the campus of the University of Maryland. Readers follow the story of a student named Alice, who experiences a series of strange glitch-like events that she cannot explain but works to understand. Users walk through various sites on campus based on provided coordinates, finding geocaches and solving riddles that utilize location- based knowledge to explore Alice's personal journal pages and digital blog entries.

    (Source: Description from the Electronic Literature Exhibition catalogue)

    Note: This work was featured in the 2012 Electronic Literature Exhibition on the computer station featuring Future Writers--Electronic Literature by Undergraduates from U.S. Universities--Mobile Works

    Meri Alexandra Raita - 08.02.2012 - 20:41

  4. Derby [2061]

    A science fiction story set in the town Derby in the year 2061, told through Foursquare. Fictional venues were created in the same geographical location as existing places, and the story's protagonist, "Girl X", left tips in the places, which read together tell a story of the future world. For instance, the university student centre has a double called the [2061] Pre-Freedom Public Service Centre, where Girl X's tip explains: "Before you're a free citizen you have to go here. It's kind of like school, but since knowledge is now installed rather than learned, it's more like medical and social public service..."

    Jill Walker Rettberg - 12.05.2014 - 17:57