Search

Search content of the knowledge base.

The search found 1148 results in 0.045 seconds.

Search results

  1. Young-Hae Chang Heavy Industries

    Young-Hae Chang Heavy Industries is an art-duo based in Seoul. The members are Young-Hae Chang and Marc Voge and they call themselves web-artists. The group was founded in 1999 and has been working with web-art since then. The name Young-Hae Chang Heavy Industries was chosen because, as the duo puts it, ''We live in a country -- South Korea -- that loves its big, powerful companies. We wanted to get some of that love.'' Following this logic, the artists have executive titles: Young-Hae Chang as the CEO and Marc Voge as the CIO. See also Young-Hae Chang and Marc Voge.

    Eric Dean Rasmussen - 12.02.2011 - 18:33

  2. The Strategy of Digital Modernism: Young-Hae Chang Heavy Industries's Dakota

    from Project MUSE: A prominent strategy in some of the most innovative electronic literature online is the appropriation and adaptation of literary modernism, what I call “digital modernism.” This essay introduces digital modernism by examining a work that exemplifies it: Dakota by Young-hae Chang Heavy Industries. I read this Flash-based work in relation to its literary inspiration: the authors claim that Dakota is “based on a close reading of Ezra Pound's Cantos part I and part II.” The authorial framework claims modernism’s cultural capital for electronic literature and encourages close reading of its text, but the work’s formal presentation of speeding, flashing text challenges such efforts. Reading Dakota as it reads Pound’s first two cantos exposes how modernism serves contemporary, digital literature by providing a model of how to “MAKE IT NEW” by renovating a literary past.

    Eric Dean Rasmussen - 14.02.2011 - 10:27

  3. Interview with Michael Joyce

    Archivist Gabriela Redwine interviewed author Michael Joyce during his visit to the Ransom Center in April 2009. Excerpts from the interview are available as audio files and transcripts. Joyce talks about the reader community around early hypertexts, before they were even published and were just being passed from person to person on floppy disks, about connections between his work and Modernist authors (Stein, Joyce), about lowercase letters not being an obvious requirement to early computer programmers, about e-lit authors having to be their own critics and about the sensation of writing the first line of afternoon and knowing that this was different from conventional literature.

    Jill Walker Rettberg - 14.02.2011 - 11:43

  4. Concrete Poetry in Digital Media: Its Predecessors, its Presence and its Future

    How does concrete poetry develop in digital media? What is its intention? What is the meaning behind it? Does the play with the symbolic orders of language question social patterns as in concrete poetry in the 1960s? Does it rather aim to free the word from its representational, designational function towards the "pure visual"? And how should one approach it? With a meaning driven soul asking for the message behind the technical effect and disparaging any brainless muscle flexing? With a spectacle driven soul enjoying all the cool stuff you can do with programming and embracing de "pure code" as new avant-garde? This essay discusses the aesthetic concept of concrete poetry and places the subject into the ongoing discussion of "software-art" and the aesthetic of the spectacle. It begins with a look back to the predecessors of concrete poetry in print media before introducing to examples of concrete poetry in digital media.

    Patricia Tomaszek - 15.02.2011 - 18:53

  5. Electronic Literature Collection, Volume One

    Electronic Literature Collection, Volume One

    Eric Dean Rasmussen - 18.02.2011 - 18:16

  6. Mez Breeze

    Mez Breeze crafts experimental storytelling, Virtual Reality Literature, VR sculptures + paintings, XR experiences, games, and other genre-defying output. In 1994, Mez first started using the World Wide Web to author digital works and she hasn’t slowed since.

    Eric Dean Rasmussen - 18.02.2011 - 19:07

  7. David Clark

    David Clark is a media artist interested in experimental narrative form and the cinematic use of the internet. He has produced work for the internet, narrative films, and gallery installations. Recent works include large-scale interactive narrative works for the web: ’88 Constellations for Wittgenstein’, an experimental portrait of the philosopher Ludwig Wittgenstein, and ‘Sign After the X’, an encyclopedic work about the letter X (made in collaboration with Vancouver writer/artist Marina Roy and composer Graham Meisner). He has also been involved with collaborative public media arts projects such as “Waterfall”(2010) that was commissioned by the Canadian Wildlife Foundation for the 2010 Vancouver Winter Olympics and the commission “Touch & Go” (2007) for the Toronto Pearson International Airport. His 2002 project ‘A is for Apple’ played at over 50 festivals around the world including the Sundance Film Festival, SIGGRAPH, FCMM in Montreal, EMAF in Osnabreuck, Transmediale in Berlin, and the Museum of Moving Images in New York. It won the top prize at the 2003 SXSW Interactive Festival and the FILE2002 in Sao Paulo, Brazil.

    Eric Dean Rasmussen - 18.02.2011 - 19:15

  8. Erik Loyer

    Erik Loyer uses tactile and performative interfaces to tell stories with interactive media. His work has been exhibited online and internationally at venues including MOCA Los Angeles, the Prix Ars Electronica, and IndieCade. Loyer's award-winning website The Lair of the Marrow Monkey was one of the first to be added to the permanent collection of a major art museum, at SFMOMA. As Creative Director for the experimental digital humanities journalVectors, he has designed over a dozen interactive essays in collaboration with numerous scholars, including the Webby-honored documentary Public Secrets.

    Eric Dean Rasmussen - 18.02.2011 - 19:18

  9. Andreas Maria Jacobs

    A. Andreas (NL 1956) is a transdisciplinary artist, writer and editor, studied physics and mathematics at the University of Amsterdam NL, electronic and computer music at the State University Utrecht NL and holds a BSc. in software engineering (University of Applied Sciences - The Hague NL). Among his works are Ors Vibranter Wurld 2008, Creative Resistance - New Media as Soft Arms 2007, Semantic Disturbances 200X, Fiat Lux 2005 and Gerausche aus der Helle 1989. His pieces have appeared in Nictoglobe (Volume 14 Issue 3, 2005) and New River Journal (Fall, 2007) as well as being performed at various Europian festivals and nightclubs. An agent for the Brahamian Intelligence Service }|{ Online. He has publiced essays in project.Arnolfini (UK 2008), seecult.org (Serbia 2007), MetaMute (UK 2007) among others. He is publisher/editor of Nictoglobe magazine, ISSN 1874-9534, online since 1986! An irregular contributor to Poetry Kessel-Lo Belgium and the Theory and Wryting mailinglist. A. Andreas is currently working as a free-lanced software engineer. He lives in Amsterdam, the Netherlands and Walkenried, Germany with Judith V. and their 3 children.

    Eric Dean Rasmussen - 18.02.2011 - 19:22

  10. Chris Joseph

    Chris Joseph is a British/Canadian writer and artist who works primarily with electronic text, sound and image, and sometimes publishes work under the pseudonym babel.

    His past projects include Animalamina, a collection of interactive multimedia poetry for children, and the interactive multimedia fiction series Inanimate Alice that has been incorporated into educational courses around the world. Inanimate Alice is one of several collaborations with Canadian author Kate Pullinger, including The Breathing Wall - a novel that responds to the reader's rate of breathing - and the collaborative fiction Flight Paths.

    Eric Dean Rasmussen - 18.02.2011 - 19:28

Pages