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  1. Teaching Digital Literature within a “Research and Teaching Partnership” in a Transatlantic Blended Learning Environment

    This paper outlines the practices of teaching digital literature at the University of Siegen in Germany where Peter Gendolla and Joergen Schaefer taught courses on literature in computer-based media for students of both Literary and Media Studies. This paper thus provides an historical synopsis of the didactical transformations the teaching practices have undergone as well as an overview of the University’s profile and its focus on research and teaching literary studies. In 2007, the classroom moved online and held a class transatlantically in cooperation with Roberto Simanowski (Brown University/Providence, RI, USA). The online course approached an experimental Blended Learning concept. The paper introduces the methodological concept of the class “Digital Aesthetics” and discusses using Online Communication Systems in the context of the course of studies: Net Literature.

    Eric Dean Rasmussen - 27.01.2011 - 16:52

  2. Contributing to the ELMCIP Knowledge Base

    Hands-on workshop session during which the editor of the ELMCIP Knowledge Base, Eric Dean Rasmussen, will instruct participants on how to document and archive their research and teaching materials in a publicly searchable database on electronic literature.

    Eric Dean Rasmussen - 01.02.2012 - 17:28

  3. Sensory Modalities and Digital Media

    My presentation will discuss the use of information and social networking software in electronic writing with the aim of identifying and analyzing several important new directions in literary criticism in the digital era. 

    As I argue, one of the most significant pedagogical outcomes of media convergence within the literary arts centres upon criticism’s necessary de-emphasis of traditional genre-based modes of analysis and assessment. While digital works may resemble, perhaps even aesthetically mimic, the various analogue formats upon which they are based, both the qualitative and quantitative distinctions between texts, audio and image-based forms remain conceptual, not actual. Subsequently, the primary interpretative paradigms for all forms of digital cultural production tend to emerge via spatially accrued tensions and patterns between the work and its literal location within an information network. 

    Scott Rettberg - 08.01.2013 - 15:45

  4. Fugues: An Associative Project on Reading Poetry through the Use of Hypermedia

    Fugues, a project of the NT2 Laboratory at the Université du Québec à Montréal, is both an hypermedia adaptation of the poem Piano published 2001 by Quebec author René Lapierre and a literary critical analysis of that same poem. The Fugues Project originally came about when Bertrand Gervais asked NT2 Lab students to think about how to read and to analyze a paper-published poem through hypermedia. Instead of writing a dissertation as one usually does when reading a text in a literature classroom, participants were asked to adapt Piano through hypermedia. The goal was to think about new ways of reading printed text using electronic tools. The participants came up with an associative way of exploring this particular poem. This experimental project was designed not only to build an audience for new media literary works and writing by just presenting existing hypermedia works, but also to ask these literary scholars to think how they would go about writing a paper about a poem in a non-textbook manner. The idea behind this was to put theory into practice.

    Scott Rettberg - 09.01.2013 - 13:45

  5. (R)Evolutionary Communication: Defining and Refining Digital Literature, Art and Storytelling

    As an educator as well as Director of Digital Media Studies at the University of Detroit Mercy, my pedagogical and personal interests lie in how to use media to incorporate inter-disciplinary studies; to use sound, images as well as visual and narrative compositions to communicate multi-dimensional ideas, passions and concepts. In relation to this inter-disciplinary approach, I incorporate the concept of "mixing" to weave together space, design, technology, story-telling and critical discourse. One of the concepts I try to reinforce is that 'space' includes the psychological as well as the physical. In addition, I teach digital media students that "design" is the intentional approach to choreograph the experiential and that digital technology is a tool for exploring these ideas. Accepting this, I challenge the students to consider: how does the user/viewer experience and process the interaction between digital media and the "narrative" of the everyday? 

    Scott Rettberg - 09.01.2013 - 14:35

  6. The Heuristic Value of Electronic Literature

    What makes electronic literature interesting for researchers?
    Maybe not its artistic and literary value, but rather its heuristic value.
    Indeed electronic literature not only permits previous media to be reexamined (paper for instance), but it also allows several well-established notions to be questioned (cf. figure above) such as:
    - narrative in narratology;
    - text in linguistics and semiotics;
    - figure in rhetorics;
    - materiality in aesthetics;
    - grasp in anthropology;
    - memory in archivistics;
    - literariness in literary studies…

    Exploiting the heuristic value of electronic literature has two consequences:
    - an evolution of some notions in certain scientific disciplines, and maybe of the disciplines themselves;
    - a revealing effect regarding both digital technology and interactive and multimedia writing.

    Audun Andreassen - 14.03.2013 - 15:51

  7. Platform Studies: Frequently Questioned Answers

    We describe six common misconceptions about platform studies, a family of approaches to digital media focused on the underlying computer systems that support creative work. We respond to these and clarify the platform studies concept.

    (Source: Authors' abstract)

    Ana Castello - 02.10.2018 - 19:01