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  1. German Net Literature: In the Exile of Invisibility

    German net literature had an early and very public start through competitions organized in 1996-8 by the major newspaper Die Zeit and IBM, but was declared dead or stillborn immediately afterwards. Consequently, net literature became a subject of controversy between artists, theorists, and literary critics from which not only a strong community evolved but also a literary system. In this system, competitions served as public, peer-reviewed mediators for net literature and became an important feature of “post-processing.” Since the end of the 90s however, German net literature became slowly invisible. The lack of public awareness of net literature is common to many countries. Post-processing is a key for public visibility and according to Siegfried J. Schmidt et al. an important component in a literary system. In search of reasons for the state of invisibility of German net literature, I analyze mechanisms of post-processing in our community, which I regard as a literary system. This descriptive synopsis is the first paper in an upcoming series that opens up questions towards the role of peer-review, public reception, and artists' community-building.

    Patricia Tomaszek - 12.01.2011 - 17:15

  2. The ELMCIP Knowledge Base and the Formation of an International Field of Literary Scholarship and Practice

    The paper provides an introduction to the HERA (Humanities in the European Research Area) collaborative research project ELMCIP: Developing a network-based creative community: Electronic Literature as a model of creativity and innovation in practice, and in particular details the Knowledge Base component of the project. The Knowledge Base is a new platform for developing and sharing bibliographic records about works, critical writing, events, publishers, organizations, and authors in the field of electronic literature, with a particular emphasis on the European context. The paper further introduces the collaborative activity of CELL: an international Consortium for Electronic Literature organized by the Electronic Literature Organization.

    Scott Rettberg - 12.01.2011 - 20:04

  3. Kissing the Steak: The Poetry of Text Generators

    Syntext, developed by Pedro Barbosa and Abílio Cavalheiro in the early 90s (later partially re-versioned on the World Wide Web), is a collection of fifteen computer programs from the 70s, 80s, and 90s that automatically generate various styles of poetry in DOS. Though the texts made by each of the programs are thematically unrelated, through these pioneering works by Barbosa, Nanni Balestrini, Marcel Bénabou, and others, each of the predominant fundamental attributes of text-generators is clearly divulged. Syntext, despite being primitive on the surface, powerfully brings to light the expressive possibilities, versatility, and variation within permutation texts, and provides sufficient evidence upon which a typology of computer poems can be established.

    (Source: abstract of conference presentation)

    Eric Dean Rasmussen - 31.01.2011 - 15:28

  4. The Pleasure Principle: Immersion, Engagement, Flow

    While few critics writing on readers and hypertext have focused on the affective pleasures of reading hypertext fiction or interactive narratives like Myst, those who assess the experience of reading them tend to assume interactive texts should be either immersive or engaging. This study uses schema theory to define the characteristics of immersion and engagement in both conventional and new media. After examining how readers' experiences of these two different aesthetics may be enhanced or diminished by interface design, options for navigation, and other features, the essay concludes by looking beyond immersion and engagement to “flow, ” a state in which readers are both immersed and engaged.

    Source: ACM Publication
    Paper presented at the Eleventh ACM on Hypertext and Hypermedia Conference and published in the proceedings.

    Patricia Tomaszek - 25.03.2012 - 14:12

  5. The Digital Diasthima: Time-Lapse Reading Digital Poetry

    In moving texts, such as digital kinetic poetry, the reader-user might no longer control the duration of their reading, unlike the traditional and static nature of printed texts. The user deals with readable time versus executable time, the human time-line versus the machine time-line. By having an imposed and fixed number of milliseconds to perceive the text on the screen, the user might find themselves completing or imagining the unread text, following the dynamic forms with an imposed dynamic content. Yet, to understand the shifting reading patterns of digital poems, one has to consider another methods or tools that may complement traditional models. Therefore, performing a critical approach solely based in close reading methods might not accomplish a fully comprehensible reading of digital poetry. In this sense, following upon methods taken from other areas, e.g. time-lapse photography and R.

    Alvaro Seica - 03.09.2015 - 22:02