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  1. INTRODUCTION of "Second Person: Role-Playing and Story in Games and Playable Media"

    INTRODUCTION of "Second Person: Role-Playing and Story in Games and Playable Media"

    Kristina Igliukaite - 10.05.2020 - 22:48

  2. Neo-Baroque aesthetics and contemporary entertainment

    The artists of the seventeenth-century baroque period used spectacle to delight and astonish; contemporary entertainment media, according to Angela Ndalianis, are imbued with a neo-baroque aesthetic that is similarly spectacular. In Neo-Baroque Aesthetics and Contemporary Entertainment, she situates today's film, computer games, comic books, and theme-park attractions within an aesthetic-historical context and uses the baroque as a framework to enrich our understanding of contemporary entertainment media.

    Alisa Nikolaevna Ammosova - 29.09.2021 - 17:20