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  1. My Life in Three Parts

    "My Life in Three Parts" addresses the question of how personal identity is influenced by the language of the web. Our online interactions are often circumscribed by tracking software and various social networks. As a result, our identities--how we view ourselves and how others view us--are shaped and expressed, in part, by personal browsing practices and the vocabulary associated with those practices. So what do our autobiographies look like in this new world? To answer this question, "My Life in Three Parts" ignores the conventions of traditional autobiography in favor of oblique readings of iconic visual symbols, terminology, and concepts found online within the private and social web-spaces of shopping, art, and mathematics. This work uses text, images, audio, and videos to create a synthesized narrative of the self. Nothing about personal identity is clear in this work: the life behind the story is only implied.

    Jill Walker Rettberg - 19.06.2014 - 20:27

  2. View from Within

    View from Within is an experiment in storytelling using an infinite canvas framework. The project was inspired by Scott McCloud’s vision for the future of webcomics as an infinite canvas, with the browser as a portal to an experience unbounded by the traditional borders of the printed page. The work is constructed from layers of hundreds of hand-drawn illustrations all viewed as if at one scale, and thus incapable of forming a coherent scaling scene without a zooming digital framework. When used continuously in this manner, the infinite canvas does not resemble the panel-based methods of sequential art: the space in-between, along, and outside the path are as or more essential than the linear chain of nodes. This iteration is built in Unity as a 2D canvas designed for viewing through a prototype augmented reality headset, the Seebright. The Seebright uses a set of mirrors and optics to overlay a stereographic view of a smartphone screen in front of the viewer. By eliminating the physical screen, we can explore the idea of the infinite canvas as a virtual construction, fully removed from the metaphor of page and portal. (Source: ELO 2014 Conference)

    Marius Ulvund - 29.01.2015 - 14:51

  3. Everything Is Going To Be OK :)

    Teenage heartache has become a public commodity. On social media, young people now broadcast the most intimate moments of their lives to a global audience. Context collapse has replaced the small, specific audiences we once opened our hearts to with a vast, undifferentiated swarm of humanity. Falling in and out of love, breaking up and reconciling, seeking solace or revenge – all are enacted in the midst of the data stream. Everything Is Going To Be OK :) explores this new, performative model for love and loss that is emerging in networked environments. Deploying what might be described as a “poetics of search”, the artwork sources relevant tweets from Twitter in real-time, performs string manipulation and anonymizes them, then assembles the fragments into a three-act dialogue that is projected onto the installation space. What results is an emergent narrative that reflects the new modes of online interaction unique to millennials – but also the timeless tropes, customs, dreams and anxieties experienced by every generation.

    Marius Ulvund - 29.01.2015 - 15:43