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Senghor on the Rocks: A Georeferenced Electronic Novel
author-submitted abstract: Senghor on the Rocks (SOTR) is the first novel that has been extensively illustrated with the help of online satellite imagery. SOTR was written in the form of a classical novel well before we developed the presented online format for publishing. Because of its linear narrative structure, the consistent first?person perspective of the text and the movement that happens throughout the text, it was very well suited for an adaption as an online "geo?novel" based upon Google Maps. The text of the novel was not changed for the online version, but every scene has been geographically referenced and the chapter structure has been adjusted for online reading habits.
Eric Dean Rasmussen - 16.02.2011 - 14:50
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The Raw Shark Texts
The Raw Shark Texts
Eric Dean Rasmussen - 17.02.2011 - 16:37
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Nachtkrabbel
yra van dijk - 18.02.2011 - 01:03
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Colossal Cave Adventure
The first work of interactive fiction was Colossal Cave Adventure. Its first iteration was developed in 1975-76 by Will Crowther, a Cambridge, Massachusetts-based programmer who was part of the team that developed ARPANET, the original network infrastructure on which the Internet is based (Montfort, 1997, p. 86), and subsequently expanded by Don Woods (1977). Crowther turned his programming skills towards a game about cave exploration after his divorce in order to entertain his children when they visited him (Nelson, 2001, p. 343). Crowther had been a spelunker in his past, helping to map a network of caverns in Kentucky (Jerz, 2007). He used that experience as the basis for the network of caves described in Adventure. The game itself provided a relatively simple experience of navigation and puzzle solving. Players attempted to retrieve objects from within the cave environments, and to win by completing their collection—a kind of textual geocaching.
Jill Walker Rettberg - 18.02.2011 - 15:06
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*water writes always in *plural
*water writes always in *plural
Eric Dean Rasmussen - 18.02.2011 - 20:29
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House of Leaves
House of Leaves
Eric Dean Rasmussen - 18.02.2011 - 20:42
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Digitally Modified Organism
Questo documento è un ODM. Nasce dalla trasformazione di un documento già esistente. Nel suo interno sono state sostituite delle parole con altre attraverso la funzione Trova e sostituisci di Word. Inoltre si è trasformato il file di word in un video: odm.mov. Attraverso queste trasformazioni digitali il documento è diventato un documento diverso: un ODM. Ma questo documento ha ancora la possibilità di essere letto e al suo interno contiene la definizione di ODM, cioè di Organismo Digitalmente Modificato. Il testo di questo documento è un prodotto di Letteratura elettronica. Come video è una opera di Letteratura ibrida che si presenta come un saggio su un argomento mentre risulta essere anche l’argomento del saggio.
Un Organismo[1] Digitalmente Modificato (ODM) è un essere digitale che possiede un patrimonio digitale modificato tramite tecniche di ingegneria digitale, che consentono l'aggiunta, l'eliminazione o la modifica di elementi digitali o parti di essi.Patricia Tomaszek - 22.02.2011 - 13:10
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Between Play and Politics: Dysfunctionality in Digital Art
Between Play and Politics: Dysfunctionality in Digital Art
Eric Dean Rasmussen - 22.02.2011 - 20:46
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The Oulipo: Constraints and Collaboration
The Oulipo: Constraints and Collaboration
Patricia Tomaszek - 24.02.2011 - 11:41
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Cybertekst: Metodologia i interpretacja
Fragments from a dissertation written under the guidance of of prof. P M. Markowski and defended at the Jagiellonian University 17 March 2010. Section "Cybertekst, ie, the text-machine."
Jill Walker Rettberg - 25.02.2011 - 12:28