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  1. Reading-View(s)ing the Über-box: a critical view on a popular prediction

    Reading-View(s)ing the Über-box: a critical view on a popular prediction

    Jill Walker Rettberg - 09.10.2012 - 22:20

  2. After the Gold Rush: Sustainable Information Culture

    After the Gold Rush: Sustainable Information Culture

    Jill Walker Rettberg - 09.10.2012 - 22:21

  3. Time For No One, Hypermedia Duration

    Time For No One, Hypermedia Duration

    Jill Walker Rettberg - 09.10.2012 - 22:23

  4. SurREAL: Dramatis Personae on the Digital Stage

    This panel will examine the textual (verbal and non-verbal) construction of characters as the key to representation and identity in cyberspace. The concept of “character” is not established a priori, but comes into being as participants in the digital world or text render words, images and movements into a perceived identity.

    The panellists will address questions of representation, fiction and reality as well as discussing techniques, patterns and codes used in creating and interpreting digital characters. Is it possible to represent oneself realistically in cyberspace? What is the relationship between realistically intended projections of ourselves and make-believe or fantastic characters? What are the relationships between the construction of characters in narrative and dramatic fiction and in computer games and online communities?

    In four complementary and interlinked perspectives on characters in digital environments, we will discuss how real and fictional people are represented and/or represent themselves in the varied contexts of online communities, computer games, hypertext fiction and artificial intelligence.

    Jill Walker Rettberg - 09.10.2012 - 22:27

  5. Writing with the Code - a Cybertextual Poetics

    I propose a digital poetics, which focuses on the possible digital transformations of writing and reading with examples from current cybertextual literature. The paper discusses how programming structures (algorithms, cybernetics, object oriented programming, hypertext) can be interpreted as literary forms. The outcome is a literary way to read programming structures and a discussion of a digital literary poetics.

    Jill Walker Rettberg - 09.10.2012 - 22:35

  6. Embodied Interaction and the Aesthetics of Behavior

    Embodied Interaction and the Aesthetics of Behavior

    Jill Walker Rettberg - 09.10.2012 - 22:40

  7. Against immersion – notes for non-virtual reality design

    Against immersion – notes for non-virtual reality design

    Jill Walker Rettberg - 09.10.2012 - 22:44

  8. Combinatory Poetry and Literature in the Internet

    Since I have been asked to present my website Permutations at this conference, this
    paper will first tell what the site is about and then address the issues it might bring up for
    the discussion of a poetics of digital text.

    (Source: Author's quote)

    J. R. Carpenter - 13.12.2015 - 12:59

  9. music/sound/noise

    music/sound/noise is an ebr thread.

    Thread editor from 2006-07: Trace Reddell. MusicSoundNoise was initiated in the winter of 2000/01 by Cary Wolfe and Mark Amerika. msn logo and animation created by Cynthia Jacquette.

    (Source: ebr)

    Pål Alvsaker - 12.09.2017 - 14:48

  10. Urs Schreibers "Das Epos der Maschine": Wenn konkrete Poesie digital wird

    Urs Schreibers "Das Epos der Maschine": Wenn konkrete Poesie digital wird

    Patricia Tomaszek - 23.07.2018 - 16:30

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