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  1. Writing on Complex Surfaces

    Writing in programmable media is theorized in relation to the surface of writing.[1] Within the framework of currently dominant cultural and technological formations, the surface of writing is conceptually simple, and this overdetermines practices of writing. As it is typically conceived, the surface of writing is a flatland plane, a 3rd-dimensionless scroll (however segmented or, indeed, fragmented) on which linguistic symbols, similarly dimensionless, are arrayed. Once language has come to rest on this simple surface, any qualities it may possess of temporality or material depth are bracketed. Programmable media problematize this dominant but simple model, and yet, arguably, its depthless, timeless surface misdirects the composition and publication of writing, even writing that is instantiated in programmable media. In the field of poetics, there are traditions for which the surface of writing is complex. Although rarely made explicit, such approaches to the writing surface have enriched the practices of important writers, particularly poetic writers.

    Patricia Tomaszek - 14.09.2010 - 17:21

  2. Ethnographic Study of an Online Creative Community

    Ethnographic Study of an Online Creative Community

    Penny Travlou - 21.09.2010 - 11:04

  3. 'Scape the Hood

    'Scape the Hood

    Anders Løvlie - 21.09.2010 - 11:05

  4. Ingen elge på vejen den dag

    Ingen elge på vejen den dag

    Hans K Rustad - 21.09.2010 - 11:09

  5. NON-roman

    Hypertext fiction in French.
    Paper in French concerning this work: http://www.utc.fr/~bouchard/articles/Bouchardon_article-cahiers-du-numer...

    Serge Bouchardon - 21.09.2010 - 11:15

  6. On Navigation and Interactivity

    On Navigation and Interactivity

    Simon Biggs - 21.09.2010 - 11:22

  7. Postcard

    web based generative text artwork

    Simon Biggs - 21.09.2010 - 11:34

  8. Mozaic

    web based interactive generative language artwork

    Simon Biggs - 21.09.2010 - 11:35

  9. This is Not a Hypertext

    Web based interactive generative language artwork

    Simon Biggs - 21.09.2010 - 11:40

  10. Stream

    Stream deals with issues concerning presence, both physical and remote (virtual), and asks "what if" we all lost the ability to differentiate ourselves and our sense of singularity in the world? What would it be like if we could all see what everybody else can see, from their point of view, and how would we perceive ourselves to "be" as a "stream of conciousness" amongst all the other "streams"? The title also evokes other connotations of the word "stream", such as streaming (downloading) data over the web and the temporality of streams of water and such-like.

    Simon Biggs - 21.09.2010 - 12:02

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