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  1. An Evening with Electronic Literature Organization

    The Electronic Literature Organization (ELO) presents an evening of multimedia, interactive performative-readings highlighting a broad range of born-digital literary forms, including game-inspired, collaborative, database, film/video, generative, and kinetic image work. The evening's presentations showcase five projects selected from the second Electronic Literature Collection, published in February 2011, and created by Oni Buchanan, Jhave, Illya Szilak, Sandy Baldwin, and collaborators Stephanie Strickland and Cynthia Lawson Jaramillo, with videos by Paul Ryan.

    Patricia Tomaszek - 12.12.2011 - 20:13

  2. Electronic Literature Organization 2016 Festival

    Picking up the thread from last year’s conference, The End(s) of Electronic Literature, we chose the theme “New Horizons,”—that is, looking past current practices and ahead to future ones, with emphases on literary games, preservation, and new digital technologies.

    The festival involves 27 works in the Exhibit, 13 Readings & Performances, four works in the Screenings, and five Sound Installations — for a total of 49 works. Caitlin Fisher, ELO 2016 Artistic Director, and her team of curators — Brenda Grell (Exhibit), Jim Andrews (Readings & Performances, Jim & Justine Bizzocchi (Screenings) and John Barber (Sound Installations and radioELO) have selected some excellent works involving mobile apps, AR/VR, robotics, video, net art, sound art, and other forms that reflect our theme.

    Alvaro Seica - 10.06.2016 - 20:22