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Literature in the electronic writing space
Literature in the electronic writing space
Heidi Haugsdal Kvinge - 27.09.2021 - 16:44
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Lost in hypertext? Autorkonzepte und neue Medien
Lost in hypertext? Autorkonzepte und neue Medien
Mathias Vetti Olaussen - 28.09.2021 - 14:35
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Modernist at best: poeticity and tradition in hyperpoetry
Modernist at best: poeticity and tradition in hyperpoetry
Mathias Vetti Olaussen - 29.09.2021 - 12:27
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Defining Links
Defining Links
Heidi Haugsdal Kvinge - 29.09.2021 - 16:04
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Hypermedia and instruction: where is the match?
Hypermedia and instruction: where is the match?
Heidi Haugsdal Kvinge - 29.09.2021 - 18:02
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Sites of conflict: the challenges of hypertextualizing composition in the college writing class
Sites of conflict: the challenges of hypertextualizing composition in the college writing class
Heidi Haugsdal Kvinge - 30.09.2021 - 20:55
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Virtually Human: The Electronic Page, the Archived Body, and Human identity
Virtually Human: The Electronic Page, the Archived Body, and Human identity
Ashleigh Steele - 01.10.2021 - 11:11
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sub merge {my $enses;: ASCII Art, Rekursion, Lyrik in Programmiersprachen
sub merge {my $enses;: ASCII Art, Rekursion, Lyrik in Programmiersprachen
Heidi Haugsdal Kvinge - 01.10.2021 - 14:44
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Wired women writing: Towards a feminist theorization of hypertext
The electronic classroom provides a space for examining the central debates of contemporary feminism, particularly by applying feminist ideas to a theorization of hypertext and creating what I call feminist activist autobiographical hypertexts. In a feminist electronic classroom, we explore the potential for hypertext as a form with which to interrogate dominant ideologies and to produce alternative knowledge. In hypertexts informed by radical feminist theory, we bridge feminist theorizations of the social constructedness of subjectivity, and especially the mass media's role in such construction, with materialist feminist critiques of late capifalism and its oppressive institutions. We use feminist activist art as a model and take advantage of the way hypertext enables us to combine the best of both modern and postmodern strategies of textual production.
Andreas Vik - 03.10.2021 - 11:33
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Computer games as literature
It compares three games to explain how computer games can be literature as well as games.
Ragnhild Hølland - 03.10.2021 - 22:30