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  1. Literature in the electronic writing space

    Literature in the electronic writing space

    Heidi Haugsdal Kvinge - 27.09.2021 - 16:44

  2. Lost in hypertext? Autorkonzepte und neue Medien

    Lost in hypertext? Autorkonzepte und neue Medien

    Mathias Vetti Olaussen - 28.09.2021 - 14:35

  3. Modernist at best: poeticity and tradition in hyperpoetry

    Modernist at best: poeticity and tradition in hyperpoetry

    Mathias Vetti Olaussen - 29.09.2021 - 12:27

  4. Defining Links

    Defining Links

    Heidi Haugsdal Kvinge - 29.09.2021 - 16:04

  5. Hypermedia and instruction: where is the match?

    Hypermedia and instruction: where is the match?

    Heidi Haugsdal Kvinge - 29.09.2021 - 18:02

  6. Sites of conflict: the challenges of hypertextualizing composition in the college writing class

    Sites of conflict: the challenges of hypertextualizing composition in the college writing class

    Heidi Haugsdal Kvinge - 30.09.2021 - 20:55

  7. Virtually Human: The Electronic Page, the Archived Body, and Human identity

    Virtually Human: The Electronic Page, the Archived Body, and Human identity

    Ashleigh Steele - 01.10.2021 - 11:11

  8. sub merge {my $enses;: ASCII Art, Rekursion, Lyrik in Programmiersprachen

    sub merge {my $enses;: ASCII Art, Rekursion, Lyrik in Programmiersprachen

    Heidi Haugsdal Kvinge - 01.10.2021 - 14:44

  9. Wired women writing: Towards a feminist theorization of hypertext

    The electronic classroom provides a space for examining the central debates of contemporary feminism, particularly by applying feminist ideas to a theorization of hypertext and creating what I call feminist activist autobiographical hypertexts. In a feminist electronic classroom, we explore the potential for hypertext as a form with which to interrogate dominant ideologies and to produce alternative knowledge. In hypertexts informed by radical feminist theory, we bridge feminist theorizations of the social constructedness of subjectivity, and especially the mass media's role in such construction, with materialist feminist critiques of late capifalism and its oppressive institutions. We use feminist activist art as a model and take advantage of the way hypertext enables us to combine the best of both modern and postmodern strategies of textual production.

    Andreas Vik - 03.10.2021 - 11:33

  10. Computer games as literature

    It compares three games to explain how computer games can be literature as well as games. 

    Ragnhild Hølland - 03.10.2021 - 22:30

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