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  1. Behind Façade: An Interview with Andrew Stern and Michael Mateas

    Harger's interview with Mateas and Stern focuses on the development of theiir conception of interactive drama and the Façade project.

    Scott Rettberg - 21.05.2011 - 10:33

  2. Avant-Gaming: An Interview with Jane McGonigal

    The interview focueses on McGonigal's work in alternate reality gaming.

    Scott Rettberg - 21.05.2011 - 10:47

  3. Machinic minds and posthuman bodies: the complexities of intimacy in three electronic works by Shelley Jackson

    In her three electronic works, Shelley Jackson exacerbates the tension between self-writing and the diffraction of subjectivity, as she engages with a more explicit autobiographic form. Shifting from hyperfiction in Patchwork Girl (1995) to a fictionalized exercise in remembering through the scrutiny of her body parts in My Body & A Wunderkammer (1997), she eventually explores a pseudo-historiographic and documentary approach of the games she used to play with her sister in The Doll Games (2001), a work closer to an online family album of sorts. The present article purports to interrogate the preservation of the intimate in a context of public self-exposure through an archival electronic medium. 

    Jill Walker Rettberg - 22.05.2011 - 13:30

  4. Body Webs: Re/constructing Boundaries in Shelley Jackson’s Patchwork Girl

    Body Webs: Re/constructing Boundaries in Shelley Jackson’s Patchwork Girl

    Jill Walker Rettberg - 22.05.2011 - 13:44

  5. Event and Meaning: Reading Interactive Installations in the Light of Art History

    Roberto Simanowski demonstrates in a close reading of two interactive in- stallations that they do not simply create an event as “a period of time to be lived through” (Bourriaud 15). Looking at Still Standing by Bruno Nadeau and Jason Lewis and Zachary Booth Simpson’s Mondrian, Simanowski maintains that these pieces do not only offer two different concepts of the interactors’ actions and hence body experiences; they also engage in a very difficult way with the issues of inter- and transmediality and thereby refer to the history of the avant-garde movements of the early 20th century.

    (Source: Beyond the Screen, introduction by Jörgen Schäfer and Peter Gendolla)

    Scott Rettberg - 23.05.2011 - 11:50

  6. A Poetic Homage -- of the 3-Letter, 3-Word Variety

    A review of mIEKAL aND's "after emmett: a dispersion of ninetiles."

    Scott Rettberg - 23.05.2011 - 14:59

  7. The Gravity of the Leaf: Phenomenologies of Literary Inscription in Media-Constituted Diegetic Worlds

    John Cayley reports on writing and the practice of literary art in the immersive 3D audio-visual environment of the Cave at Brown University, addressing the use of text-as-surface in a three-dimensional space. He develops a conception of new media as “complex surfaces” based on Cave writing courses to confront the relationship between language and embodiment, language and materiality—always attempting to develop a specific literary aesthetics.

    (Source: Beyond the Screen, introduction by Jörgen Schäfer and Peter Gendolla)

    Scott Rettberg - 23.05.2011 - 15:10

  8. Beyond the Complex Surface

    Noah Wardrip-Fruin analyzes how the relations between audience experience and underlying processes apply to interactive works. Referring to Cayley’s conception, he focuses on such works that turn the recipient’s attention to the complexity of their “complex surfaces.” While most authoring of electronic lit- erature has so far focused on data and processes, Wardrip-Fruin argues for using innovations at the surface levels to allow for new literary and artistic experiences.

    (Source: Beyond the Screen, introduction by Jörgen Schäfer and Peter Gendolla)

    Scott Rettberg - 23.05.2011 - 15:31

  9. Hyperlinking in 3D Interactive, Multimedia Performances

    Dene Grigar discusses ways in which hyperlinks are utilized in three-dimensional multimedia performance works that offer a narrative or poetic focus. In the new spaces of three-dimensional performance environments, hyperlinking can be incorporated as a performative element into the work and therefore always makes a purposeful act necessary for the performance to unfold. Grigar argues that hyperlinking may denote a change of scene, the progression of a poem’s instantiation or the evocation of musical notes comprising a composition.

    (Source: Beyond the Screen, introduction by Jörgen Schäfer and Peter Gendolla)

    Scott Rettberg - 23.05.2011 - 15:36

  10. Framing Locative Consciousness

    Francisco J. Ricardo analyzes the practices of layering narrative, image, and sound onto existing architecture and geography in locative art. Using many examples from the 20th and the beginning of the 21st century, he identifies an important conflict regarding aesthetic practices, their framings and conceptualizations; namely, the difference between “place” and “space.” Using this difference—i.e., the necessarily limited local conditions and the endless imagination intended in the architectural construction or installation—he shows us how and at what point a “locative narrative” emerges from the “locative consciousness”—or could emerge.

    (Source: Beyond the Screen, introduction by Jörgen Schäfer and Peter Gendolla)

    Scott Rettberg - 23.05.2011 - 15:45

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