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  1. Cyborg: Engineering the Body Electric

    An early non-fiction hypertext exploring "the significance of the cyborg in 20th century writing. from Thomas Pynchon and William Gibson to Haraway and Derrida." This book-length work was published as a stand-alone Storyspace hypertext on a disk/CD-ROM.

    This work was published under Diane Greco Josefowicz' earlier name, Diane Greco.

    Jill Walker Rettberg - 15.10.2011 - 20:00

  2. Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media

    A broad narratological discussion of immersion and interactivity, not only in digital media but in print fiction. Includes a chapter fully devoted to a close reading of Michael Joyce's Twelve Blue.

    (Source: ELMCIP)

    Is there a significant difference in attitude between immersion in a game and immersion in a movie or novel? What are the new possibilities for representation offered by the emerging technology of virtual reality? As Marie-Laure Ryan demonstrates in Narrative as Virtual Reality, the questions raised by new, interactive technologies have their precursors and echoes in pre-electronic literary and artistic traditions. Formerly a culture of immersive ideals—getting lost in a good book, for example—we are becoming, Ryan claims, a culture more concerned with interactivity. Approaching the idea of virtual reality as a metaphor for total art, Narrative as Virtual Reality applies the concepts of immersion and interactivity to develop a phenomenology of reading. 

    Jill Walker Rettberg - 15.10.2011 - 21:11

  3. Where To?

    Review of "Forward Anywhere."

    Published in Convergence. Rpt. by Eastgate Systems.

    Scott Rettberg - 15.10.2011 - 21:39

  4. A Pragmatics of Links

    This paper applies the linguistic theory of relevance to the study of the way links work, insisting on the lyrical quality of the link-interpreting activity. It is argued that such a pragmatic approach can help us understand hypertext readers´ behavior, and thus be useful for authors and tool-builders alike. (Source: Author's abstract)

    Jill Walker Rettberg - 15.10.2011 - 21:39

  5. E-Literacies: Politexts, Hypertexts, and Other Cultural Formations in the Late Age of Print

    In this early example of a non-fiction, hypertext essay published on the web, Kaplan coins the term “e-literacies”, in which she combines the concepts of electronic literacy and of a literary elite. Using this term, Kaplan discusses various interpretations of electronic media as promising or threatening, and argues that these interpretations are in fact not directly derived from the technology at all. The essay consists of 35 nodes, each ranging in length from a paragraph to a number of lines corresponding to two or three printed pages. 

    Jill Walker Rettberg - 15.10.2011 - 22:24

  6. Understanding Knowledge Work

    Alan Liu responds to reviews of The Laws of Cool: Knowledge Work and the Culture of Information by N. Katherine Hayles and Johanna Drucker, both of whom admire Liu's book but believe that it exaggerates the influence of corporate knowledge work while providing an inadequate response to its destructive ahistoricism. Liu proposes that the digital age needs "new-media platforms of humanistic instruction" to supplement critical and theoretical humanistic approaches to help students understand how the human concerns and impulses that give rise to new media productions relate to knoweldge work.

     

    Eric Dean Rasmussen - 19.10.2011 - 14:38

  7. Attacking the Borg of Corporate Knowledge Work: The Achievement of Alan Liu's The Laws of Cool

    Attacking the Borg of Corporate Knowledge Work: The Achievement of Alan Liu's The Laws of Cool

    Eric Dean Rasmussen - 20.10.2011 - 08:33

  8. Humanities Games and the Market in Digital Futures

    Humanities Games and the Market in Digital Futures

    Eric Dean Rasmussen - 20.10.2011 - 08:50

  9. Friending the Past: The Sense of History and Social Computing

    Reflecting on the relation between the media ages of orality, writing, and digital networking, Liu asks the question: what happens today to the “sense of history” that was the glory of the high age of print? In particular, what does the age of social computing—social networking, blogs, Twitter, etc.—have in common with prior ages in which the experience of sociality was deeply vested in a shared sense of history? Liu focuses on a comparison of nineteenth-century historicism and contemporary Web 2.0, and concludes by touching on the RoSE Research-oriented Social Environment that the Transliteracies Project he directs has been building to model past bibliographical resources as a social network. (Source: author's abstract)

    Eric Dean Rasmussen - 20.10.2011 - 13:05

  10. Third Hand Plays: “Struts” by J. R. Carpenter

    A profile of the prolific e-lit author J. R. Carpenter focusing on the geosocial dimension of her works before introducing "Struts," a piece about her residency at an art gallery and media center.

    Eric Dean Rasmussen - 25.10.2011 - 09:14

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