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  1. Sheila Carfenders, Doctor Mask, & President Akimbo

    VR novel for Oculus Rift

    Sheila Carfenders, Doctor Mask & President Akimbo is a novel translated into virtual reality (for Oculus Rift) – a political fable of robots, sex work, hallucinogens and the consequences of power. The viewer is transported through mental hospitals, taxis, hotels and palaces mostly on rails, but with some space to explore the scenes in sandbox mode, enabling an encounter with hundreds of archival photographs and pencil sketches and found audio from across asia. The narrative – disturbing and comical and haunting and revelatory – is encountered through the spoken word of a single narrator.

    Experience the troubling, bizarre and absurd life of Sheila Carfenders, a 22-year-old mental patient who is abducted by her abusive San Francisco psychiatrist, Doctor Mask. With the Oculus Virtual Reality system, go with Doctor Mask as he takes Sheila to an impoverished Asian country decaying from a violent insurgency. The Mask hopes to build his own experimental psychiatric institution after making deals with the corrupt regime’s delirious leader, President Akimbo.

    Sheila’s fate?

    Unexpected amid a coup.

    Erik Aasen - 22.09.2016 - 15:25

  2. Notes on Blindness

    After losing sight, John Hull knew that if he did not try to understand blindness it would destroy him. In 1983 he began keeping an audio diary.

    Over three years John recorded over sixteen hours of material, a unique testimony of loss, rebirth and renewal, excavating the interior world of blindness.

    Published in 1990, the diaries were described by author and neurologist Oliver Sacks as, ‘A masterpiece… The most precise, deep and beautiful account of blindness I have ever read.’

    Following on from the Emmy Award-winning short film of the same name, Notes on Blindness is an ambitious and groundbreaking work, both affecting and innovative – and one of the most essential British documentaries of the year.

    Akvile Sinkeviciute - 12.09.2018 - 15:38

  3. C.a.p.e. Drop-Dog

    'C.a.p.e. Drop-Dog' puts you inside two short stories by Tonnus Oosterhoff: 'Drop' and 'Dog'. Through the VR-glasses you are transported to another time and space. While you walk around, the story devolops. The uninterupted process of watching, reading, listening, and walking gives the impression that you are in two different worlds at the same time. In 'Drop' you eavesdrop on a disturbing conversation about somebody you don't know. Or are they talking about you? In 'Dog' you are addressed by cats and dogs. Or are you one of them?

    Siebe Bluijs - 10.12.2020 - 13:23