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  1. Radio Salience

    "Radio Salience" is an image-text-sound instrument with certain game-like features.  The player (user? listener? reader?) watches an array of four image panels, showing component slices from various larger images.  When any two slices match, slot-machine style, a click will initiate a poetastic moment.  There is no score, so no way to win, lose, or escape.  Radio is all.

    --

    "I have known that which the Greeks do not know -- uncertainty" (Borges).

    Just another entry in the Babylon Lottery, this project explores indeterminacy, accident, and resonance, taking as its muse the breathless voice of the airwaves, or radio.   What did those Greeks know, anyway?

    Some may ask, are we yet reading?  Well, somebody had to, but in most cases they weren't human. No sirens were harmed, and no one is like to drown.  Also, this is once again not a game. Though what you will see is certainly playable, there is no real contest, no score, no leveling.  Let's play Twister, let's play Risk.

    --

    Stuart Moulthrop - 20.06.2012 - 19:10

  2. Lord's Prayer, The

    "Lord's Prayer, The" (2007) takes the original English version of "The Lord's Prayer" (in this case, a variation of the King James Version) and, using the same words, creates an entirely new poem. 

    (Source: Artist's description, 2008 ELO Media Arts show)

    eabigelow - 28.06.2012 - 03:31

  3. Natural History

    An interactive animation (depicting a map of islands and a stretch of the sea) is screened on top of a model of an archipelago. The numbers on the map that signifies the waters' depth are clickable, for each number a short poetic text emerges. When clicking one of the islands, the screening goes dark and the selected island is lit with a green light. A longer text-animation is played. The texts are like notes from a distant future, with elements of slow violence, something lurking beneath the surface. The spectator chooses beginning and endpoint in the viewing - depending on how much time you give the piece the underlying storyline becomes clearer. It is nearly impossible to experience the work identically two times, to follow the same sequence of numbers.

    Johannes Heldén - 30.06.2012 - 19:00

  4. No Time Machine

    Quiet time, dead time, free time—call it what you will, there seems to be less and less of it. What do people give up in the race to maximize every second of their waking life? What kinds of activities are replaced by the panicked drive for efficiency? No Time Machine explores these questions by mining the Internet for mentions of the phrase “I don’t have time for” and variations such as “You can’t find the time for” and “We don’t make time for.” Based on a set of procedures we’ve set up, a program analyzes the search results and reconstructs them into a poetic conversation. Interwoven with this “found poetry” generated by the program are sentences that we re-contextualized ourselves; a human-computer collaboration that expands the field of creative writing to include networked and programmable media.

    (Source: authors abstract from Turbulence)

    Patricia Tomaszek - 24.08.2012 - 16:08

  5. Missed Connections

    Missed Connections is a 2-Channel internet-aware software piece that continuously fetches the latest posts in the "missed connections" section of Craigslist.org. Each post is presented one at a time, and is filtered by looking for so-called stopwords. Computer Scientists define stopwords as those words that do not convey the meaning of a message. In essence, they are considered signal noise in the stream of potential information. Each post is presented simultaneously in two ways: one just with stopwords, the other with non-stopwords, and in both cases the filtered words are displayed as dashed lines, akin to the way words are presented in the game Hangman. Thus, both posts present the same "graphical" structure, but have the potential for very different readings. Source: work description at author's website

    Patricia Tomaszek - 28.08.2012 - 14:49

  6. Every Word I Saved (Book)

    Every Word I Saved (Book) is the second in a series of works based on a database of every word that the artist has written saved in his various computers since 2002. In this work, the database is printed in its entirety, in a format that vaguely resembles a ledger. Words are keyed for their origin, and they are accompanied by a time stamp that reflects when they were saved. The 11x17in. book contains over 300 pages, and it is fully navigable. By hand.

    (Source: artist's description on project website)

    Patricia Tomaszek - 28.08.2012 - 15:06

  7. The Poetry Cube

    This is a gateway for print poets into the e-poetry world, helping them translate their poetic text into a 3-dimensional, multi-linear an recombining format.

    The cube consists of four sides top, bottom, front, and back. Between each of this esides are four stanzas, or four sets of four lines. The poet writes a 16 line poem and enters it into the form. Thoe lines are then automatically entered into the cube and can be saved into the database. 

    When writing a poem for this cube, the poet must think of how the poem will fit and the recombine in the cube. As you turn the cube, the lines move as well.  For example the 1st, 5th, 9th and 13th lines form the top of the cube, with the shallow meiddle, deep middle and the back lines changing as well.

    Source: http://www.secrettechnology.com/poem_cube/poemcube.html

    Scott Rettberg - 16.10.2012 - 14:00

  8. Time Train

    "Timetrain" by Dorothee Lang is an ethereal experience created in Flash that uses the visuals of a train station in combination with audio and carefully crafted text to take the reader along for a ride. As images and phrases move across the screen and new juxtapositions are created, the reader is presented with opportunities for self-reflection. As the bottom of the picture moves to the right, forward, while the top of the picture moves to the left, backward suggesting spatial as well as temporal movements as trains "arrive" and "depart." The text floats in the middle as the pictures show a 360 degree view of the station.

    (Source: Electronic Literature Directory entry by Joy Jeffers)

    Scott Rettberg - 16.10.2012 - 15:58

  9. Blind Side of a Secret

    “Blind Side of a Secret” consists of three audiovisual variations, created individually by Mühlenbruch, Sodeoka, and Nakamura, on words written by Thom Swiss. The work could be considered remix culture in action, overlaying and cutting up an underlying tale—which is never given entirely as a whole, though many sections are held in common—about the unspoken parts of relationships, of coming and going. In all three pieces, alternating third-person voice-over narration by a man and a woman forms the bulk of the audio portion, and it includes parts in English, French, and Dutch.

    Scott Rettberg - 18.10.2012 - 12:37

  10. Searchsongs

    searchSongs captures the stream of words of Lycos' live search. This stream of words might be understood as an expression of collective desire, as the net's melody of yearning, which is played by thousands of people, who at any moment try to reach the desired by means of a search engine. This melody of yearning is made audible by searchSongs. Words contain playable tones of the musical notation system (c, d, e, f, g, a, h, c, fis, ces ...). On one side searchSongs' web interface shows the stream of words of the live search, on the other side there are lines of musical notes below which transform playable letters in musical notes. Non-playable letters define the length of a tone. In ancient Greece there already was a notation system of letters which was used for indicating the pitch of a tone, and the length of a tone was marked with a symbol written above the letter. A traditioned example is the Seikilos epitaph dated from the second century B.C. The most well known example of a word set to music by a letter notation system is the B-A-C-H motif, which Johann Sebastian Bach repeatedly used in his compositions.

    Johannes Auer - 05.11.2012 - 12:43

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