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  1. Tao

    Tao

    Eric Dean Rasmussen - 21.04.2011 - 12:25

  2. Cruising

    On one level, Cruising is an excited oral recitation of a teenager's favorite pastime in small town Wisconsin, racing up and down the main drag of Main Street looking to make connections, wanting love. But by merging the linear aspect of the sound recording with an interactive component that demands a degree of control, Cruising reinforces the spatial and temporal themes of the poem by requiring the user to learn how to “drive” the text. A new user must first struggle with gaining control of the speed, the direction, and the scale in order to follow the textual path of the narrative. When the text on the screen and the spoken words are made to coincide, the rush of the image sequence is reduced to a slow ongoing loop of still frames. The viewer moves between reading text and experiencing a filmic flow of images — but cannot exactly have both at the same time. In this way, the work seeks to highlight the materiality of text, film, and interface.

    (Souce: Authors' description from Electronic Literature Collection, Volume One)

    Scott Rettberg - 22.04.2011 - 13:43

  3. Deviant: The Possession of Christian Shaw

    Deviant: The Possession of Christian Shaw is an animated interactive graphic based on the historical story of Christian Shaw and her demonic possession. Set in 1696 amongst the witch trials, this project explores new ways of experiencing a story — harnessing the allure of mystery and uneasy tensions and plucking the participant's sense of social responsibility. (Source: Author description, Electronic Literature Collection, Vol. One.)

    It’s a visual game and almost non-textual. You play by clicking on the active areas. It’s not always easy to see the areas so you need to click around and just try for a while. There are sounds when you click on different areas. The game takes place in something looking like a small town, and smaller images pops up when you click on items.

    Eric Dean Rasmussen - 27.04.2011 - 12:28

  4. Strings

    The author quotes Jim Andrews's description: "Strings is a playful series of Flash pieces about relationships. It also raises questions about the presence/absence of the hand in this medium. Visual artists often criticise the lack of presence of the hand in digital art. In Strings, the hand is and is not present, is transformed, is transforming, is writing, is written, coded. Tis morphed." (Source: Author description, ELC, vol. 1).

    Eric Dean Rasmussen - 28.04.2011 - 14:40

  5. ii — in the white darkness: about [the fragility of] memory

    Strasser and Coverley's visual poem is a multimedia meditation on the nature of memory. By choosing pulsing dots as if from behind a veil, the reader activates collages of photographs and ambient sounds, representing the process of trying to recover lost memories, which surface and fade in and out of intelligibility.

    Scott Rettberg - 06.10.2011 - 10:36

  6. Inanimate Alice, Episode 1: China

    Inanimate Alice depicts the life of a young girl growing up in the early years of the 21st century through her blog and episodic multimedia adventures that span her life from childhood through to her twenties. It has been created to help draw attention to the issue of electro-sensitivity and the potentially harmful pollution resulting from wireless communications.

    (Source: Author's description from ELC, vol. 1)

    Eric Dean Rasmussen - 23.11.2011 - 10:21

  7. Red Lily

    Red Lily is a Flash poem divided into three musical movements that address the pain of lost love. Visual symbols, like a child playing with ducklings and a calla lily, juxtapose innocence and death, while the sound of the tolling bell coupled with textual clues of blood and needles emphasize love's end.

    (Source: description from the Electronic Literature Exhibition, MLA 2012)

    Meri Alexandra Raita - 28.01.2012 - 14:51

  8. Shy Boy

    Shy Boy is a Flash poem that uses movement, visual images, and sound to deep into the soul and life of one very shy boy. The monochromatic use of black, gray, and white suggest a child who calls no attention to himself and the vanishing text, his own lack of presence among his schoolyard peers.

    (Source: catalog for Electronic Literature Exhibition)

    Meri Alexandra Raita - 28.01.2012 - 14:59

  9. Thoughts Go

    This is poem is Knoebel's most powerful use of simultaneity because he layers two stanzas of poetry in a perfectly synchronized fashion. One stanza is an abstract meditation on the presence, absence, and storage of thoughts while the other is pure imagery and embodied experience. The two are connected by being displayed and spoken through time, initially scrambling your thought process as it tries to follow two threads of text.

    After your first reading of this short poem, I suggest you turn off the sound and read the visual text and then turn the sound back on and simply listen to the other stanza. Then experience them simultaneously again to see how meaningful the layering is, how the scheduling of the text leads you to re-imagine some of the sounds, and how the central metaphor brings the whole poem together.

    (Source: Leonardo Flores,  I ♥ E-Poetry.)

    Leonardo Flores - 13.03.2012 - 12:04

  10. Pinzas de metal

    Pinzas de metal was designed with Flash by Didier Delmas and written by Tina Escaja in 2003. It is an interactive hypertext novel which explores the daily life of young people, the places where they go and the objects that join them and take them apart in time and space. Their curiosity for travel, love, sex and drugs will take them to sublime states in which they will look for their own self and they will try to fill their feeling of emptiness with the presence of “the other”. The reader must use a magnifying glass to select a character, a place and an object and discover different stories within the same one. The multilinearity of the story provides the reader a feeling of intrigue and bewilderment. (Description written by Maya Zalbidea Paniagua)

    Jill Walker Rettberg - 28.03.2012 - 11:00

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