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  1. TimeTraveller™

    Covering 600 years of history, from pre-Colombian America to a present in 2121,
    TimeTraveller™ follows the journey of Hunter, a Montreal Mohawk who wishes to
    learn about his ancestors and to seek an alternative to his consumerist world. In
    this science-fiction narrative, combining factual history and hypothetical futures,
    the main protagonist travels through time by logging on his edutainment system,
    his TimeTraveller™. His multiple immersions in indigenous history, from the
    Minnesota Massacre in 1875 to the Oka Crisis in 1990, leads him to meet
    Karahkwenhawi at the occupation of Alcatraz Island in 1969 with whom he falls in
    love. The work comprises a website and nine machinima episodes created in
    Second Life.

    Kamilla Idrisova - 30.09.2018 - 20:57

  2. Style Guide for Erasing Human Dignity

    Style Guide for Erasing Human Dignity responds to the current political climate in America through a facetious writing guide mixed with poetry. The images within it trigger more text when viewed through an augmented reality app.

    This “style guide” was inspired by a recent news article about the suggestion to modify language when applying for White House funding. This prospect is incredibly dangerous; what protections disappear when language is changed or erased? Spanish-language and LGBT resources were removed from WhiteHouse.gov, for example. Style Guide for Erasing Human Dignity comments on contemporary political issues (the current attack on immigration, environmental protections and journalism) with the proposal of new linguistic strategies. The guide suggests conflating words (Could ‘weather’ be the same as ‘climate’? Could ‘credible’ be replaced with ‘retweeted’?) and provides alternative definitions (Accountability: An account, and the ability to run it effectively. Also see: Social media).

    This satirical writing guide is mixed with poetry and images of burning books.

    Hannah Ackermans - 05.10.2018 - 12:40

  3. Little Emperor Syndrome

    Little Emperor Syndrome

    David Wright - 07.03.2019 - 03:55

  4. Future Lore

    "Future Lore" is a poetry generator that remixes Nick Montfort's poetry generator "Taroko Gorge". It presents a futuristic free-for-all world where chaos rules. 

    Filip Falk - 05.06.2019 - 01:00

  5. Beyond Tomorrow

    "Beyond Tomorrow" is an interactive text-based science fiction game made in Twine. The player assumes control of a wealthy business empire whose goal is to lead a successful expansion into space. The story revolves around the different choices and consequences one must face when encountering new planets and worlds. The game includes four unique planets that each has its different expansion possibilities and conflicts. The style of play is entirely up to the player and allows for either a violent or peaceful playthrough, as well as a combination of the two. Some of the themes explored in the game are power, imperialism, law and order, and warfare. 
    (Source: Author's description)

    Filip Falk - 05.06.2019 - 23:26

  6. The Thing Tableau

    The Thing Tableau is a 3D/VR work conceived and designed in Virtual Reality. Its story unfolds through a digital narrative that can only be viewed online. The story references insomnia and the thoughts and language that can creep and reoccur when in this twilightish state.

    The project is designed for audience interaction through click-based annotations, and can be viewed in multiple ways: as a text-based narrative that unpacks when an audience member interacts with it, or as an automated playthrough (though it’s preferred that audience members get to interact with the model in a 3D or even VR space).

    The Thing Tableau is one of the works from the V[R]ignettes Microstory Series.

    leahhenrickson - 12.06.2019 - 22:55

  7. ACESULFAME K

    Jason Nelson’s “Acesulfame K,” we get to experience both the control and randomness that life has to offer. You get the chance to control a skeleton falling, smashing into objects, and creating your own anti-capitalistic poetry. It has a distinct video game feel and we found ourselves getting lost for long stretches of time. Perfect for ignoring those real-world things that bring you anxiety. Who knew poetry could be so much fun?

    (Source: https://www.cddc.vt.edu/journals/newriver/18Fall/editor.html)

    Jon Heggestad - 12.06.2019 - 23:10

  8. E-Sig

    E-Sig

    Mark Marino - 08.08.2019 - 15:38

  9. Breathe

    Breathe is a ghost story. It is a ghost story about a young woman, Flo, who likes to talk to ghosts. Or maybe it’s the ghosts who like to talk to her.

    Full of psychological suspense and haunting interruptions, Breathe is a story for anyone who wants to know what it’s like to read a personalised book and feel a chill when they see their digital world and their real world combine.

    Intimate and uncanny, Breathe will leave you checking over your shoulder and looking at your phone and your room in a way you never have before.

     

    (Source: Taken from the about page)

    Frode Andreas - 27.08.2019 - 15:36

  10. Black Room

    "Black Room," is a browser-based, narrative game about falling asleep while on your computer, on the internet. You play as an insomniac on the verge of sleep, moving through shifting states of consciousness. Hallucinatory, pixelated visions of landscapes filled with sprites ripped directly from the arcade/NES/SNES video games of your childhood appear and disappear as you click through fragile internet spaces. Point-n-click mini games are scattered throughout the narrative. Often  interrupted, you continually return to the Black Room, a meditation technique your mother taught you for falling asleep, visualizing black flowers in a black vase on a black table in the center of a black room.

    Sturle Mandrup - 27.08.2019 - 16:00

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