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  1. Cinematic VR

    Selection of cinematic VR works shown or acclaimed in festivals

    Maud Ceuterick - 14.07.2020 - 17:03

  2. Pandemic E-Lit

    This is a research collection used to collect works and critical writing that are reflective of the COVID-19 Pandemic. This research collection is part of the "Electronic Literature (e-lit) and Covid-19 Research" by Anna Nacher, Søren Pold, and Scott Rettberg, funded by Dariah-EU.

    Scott Rettberg - 17.07.2020 - 12:16

  3. Digital Literary Works from Flanders and the Netherlands

    This is a research collection used to collect works and critical writing that concern digital literature from Flanders and the Netherlands.

    Siebe Bluijs - 10.12.2020 - 17:20

  4. Indian Electronic Literature

    This is a research collection focused on electronic literature produced by Indian authors.

    Scott Rettberg - 05.02.2021 - 10:28

  5. Collection of Italian e-lit works

    Collection of Italian e-lit works

    Roberta Iadevaia - 30.11.2021 - 14:25

  6. Bot-mimicry

    This collection is dedicated to documenting the practice of bot-mimicry - i.e. the humans mimicking (ro)bots mimicking humans. An important characteristic of bot-mimicry is that the mimicry happens in a medium that is currently inhabited by automated agents, such as text or speech; the performance of bot-mimicry takes place in media where we habitually encounter (ro)bots, such as chatterbots or automated voice assistants. This means that the practice of bot-mimicry is materially consistent with contemporary proceedings of automated software. Bot-mimicry is also connected to the current global labor market, specifically services such as Amazon Mechanical Turk, where humans are employed to produce simple outputs in a way that overlaps with our current expectations to computational machinery. On the margins of bot-mimicry, we find collaborative projects where humans edit or modify output from computers in a way that is ambiguous as to which entity contributed with what in the final outcome.

    Malthe Stavning Erslev - 30.11.2021 - 15:00

  7. Women Creators of Latin American Electronic Literature

    Women Creators of Latin American Electronic Literature

    Scott Rettberg - 30.11.2021 - 15:02

  8. Extending Digital Narrative (XDN) -- AI

    This is a research collection of resources related to the Extending Digital Narrative (XDN) project.

    Scott Rettberg - 25.09.2023 - 11:06

  9. Extending Digital Narrative (XDN) -- Narrative VR Games and Narrative Interactive Installations

    Extending Digital Narrative (XDN) -- Narrative VR Games and Narrative Interactive Installations

    Martijn Holtkamp - 20.02.2024 - 13:16

  10. Extending Digital Narrative (XDN) -- Narrative games with AI-generated content

    Extending Digital Narrative (XDN) -- Narrative games with AI-generated content

    Martijn Holtkamp - 15.03.2024 - 10:29

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