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  1. LEi/iEBESÜBUNGEN

    Von 15. Mai bis 15. Juli 2002 wurden über Postkarten und Mailings Menschen dazu aufgefordert, per SMS Körperteile, deren Beschreibungen und Verortungen einzusenden. Aus diesem Material entstanden die untenstehenden Body-Tracks: Geschichten, Beobachtungen, Assoziationen; Leibes- und Liebesuebungen für den kollektiven Körper.

    (Source: Homepage)

    Jörgen Schäfer - 07.11.2012 - 16:46

  2. Trilogy

    My work with visual narrative has included installation form, book works, diptychs and billboard presentations. Using the web has allowed me to continue to expand my preoccupations with constructing rules for reading, methods of pacing and continue to explore image/text relationships. I am interested in the space between language and image.

    Trilogy is comprised of 3 image/text narratives whose themes are concerned with survival. Locale and characters are suggested by cropped fragments from mass media imagery as well as map fragments. While the images may allude to time period by photographic style or content, their function (protagonist, action, location) is directed by the text.

    Trilogy is a collaboration with Los Angeles fiction writers Rod Moore and Katherine Haake, both of whom have allowed me to reconfigure their texts.

    (Source: 2002 ELO State of the Arts gallery)

    Scott Rettberg - 13.01.2013 - 21:10

  3. Sc4nda1 in New Media

    At heart any scandal is a story, or a thing of many stories; sc4nda1 is even more peculiar, but also begins with a telling.

    What you have before you started as an essay (or intent to rant) about an observation I kept reading in recent criticism, that electronic writing has not been properly dressed for the serious table. Where, the questions ran, are the publishers, the editors, the established and establishing critics? In a time of intense experiment and innovation, who says which textual deviations make real difference, and which are just bizarre? More ominously: where are the naive, casual readers, the seekers of pleasurable text who ought to move design's desire? To spin an old friend's epigraph, just who, exactly, finds this funhouse fun?

    Scott Rettberg - 15.10.2013 - 11:01

  4. 80 Days

    80 Days is an interactive fiction game released by Inkle on iOS platforms on July 31, 2014 and Android on December 16, 2014. It was released on Microsoft Windows and OS X on September 29, 2015. It employs branching narrative storytelling, allowing the player to make choices that impact the plot. The plot is loosely based on Jules Verne's novel Around the World in Eighty Days. (Source: Wikipedia)

    Hannah Ackermans - 08.02.2017 - 14:09

  5. Nee mijn verhaal ja

    Standalone artistic VR-installation that entails a 10 minute immersive experience for the Oculus Quest and Vive Focus Plus. It consists of three chapters which each have their own interactive form. 

    David Peeters - 10.05.2021 - 11:47