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  1. Zombification: The Living Dead in Spam

    Zombification describes computational processes of production, addressing the mutable quality of automation. Spam consists of mutating identities. It is continuously and seamlessly produced yet temporarily exists in the network through computation. This temporal existence of the living dead, as I argue, encompasses code automation – an undead and repetitive writing process where a parameters’ value is constantly mutating. However, zombification does not only examine the technical dimension of computational processes. This paper tries to articulate the mutable quality at the coding layer, examining its surrounding forces, such as the interface format of a mail server and an email address, the consumption techniques of email addresses, the parameters and values of a software program, and the repetitiveness and undeadness of writing. Thinking from such material and technical aspects of spam, particularly mutability, we gain a better understanding of spam culture that is associated with its mutating identity, including regulatory controls, loopholes, labour practices, digital consumption and datafication.

    Alvaro Seica - 25.02.2015 - 12:03

  2. Infopoesia ou Poesia Informacional

    "Infopoesia ou Poesia Informacional" [Infopoetry or Informational Poetry] was published on October 29, 1987, in the Diário de Lisboa, in the supplement “Ler Escrever.”

    This benchmark article helped defining the state-of-the-art of “computational poetry,” by exposing the 1960s creative threads in the works by Nanni Balestrini, Herberto Helder, Margaret Masterman and Marc Adrian, and by additionally introducing new Portuguese and Brazilian authors, such as Pedro Barbosa, Silvestre Pestana, Antero de Alda, Erthos Albino de Souza and João Coelho. Furthermore, it disseminated for a general audience the relevance of computational programming in literary creation, by stressing that, for some authors, “a própria programação [é] o acto de criação poética por excelência, sendo o programa um poema” [the very programming (is) the act of poetic creation par excellence, being the program a poem], which facilitates different outputs.

    [Source: Álvaro Seiça, "A Luminous Beam: Reading the Portuguese Electronic Literature Collection" (2015)]

    Alvaro Seica - 05.03.2015 - 12:12

  3. Code

    Mark C. Marino explores some of the ways code is used in art practices and how code has been read and interpreted as a complex sign system that means far more than merely what it does. Includes "What Is Code?", "How Is Code Used In Art", and "How Code Is Read".

    Daniela Ørvik - 29.04.2015 - 14:48

  4. The Code Looks Back: Flash Software, Virtual Spectators, and the Interactive Image

    The Code Looks Back: Flash Software, Virtual Spectators, and the Interactive Image

    Alvaro Seica - 05.05.2015 - 16:14

  5. Writing with the Code: A Digital Poetics

    This paper (presented at Digital Arts and Culture Conference, Bergen 2000) proposes a digital poetics, which focuses on the possible digital transformations of writing and reading with examples from current cybertextual literature. The paper discusses how programming structures (algorithms, cybernetics, object oriented programming, hypertext) can be interpreted as literary forms. The outcome is a literary way to read programming structures and a discussion of a digital literary poetics. As a consequence this paper argues (by taking some initial steps) for further crossdisciplinary research in the field of digital writing between literary theory and computer science as a way to understand the general cultural impact of the computer and as a way to further develop creative innovation.

    (Source: Author's abstract)

    Alvaro Seica - 06.05.2015 - 13:26

  6. Code

    Computer source code is written in a par ticular language, which consists of syntax and semantics. A language’s level is defined fi by how closely tied it is to the computer’s architecture and operation. Some are compiled, others interpreted, and not all languages are lists of instructions or imperatives, for example, functional languages such as Scheme. The “lowest” level languages offer ff the least abstraction from the machine processes, which typically indicates fewer conceptual groupings of processes. In machine languages, for example, instructions go directly to the microprocessor. A highlevel language, such as Java, needs to be compiled, or translated into processor instructions. High-level languages are marked by greater levels of abstraction, and a subset, including BASIC, COBOL , and even SQL , aspire to greater legibility to human readers.

    Sumeya Hassan - 06.05.2015 - 20:16

  7. This Is Not the Beginning or the End of Literature

    It is too easy to fall into prognostications of electronic literature as the end of literature or as a new beginning. (...) Such views imply too much teleology, and see electronic literature purely as the unfolding of the possibilities of the apparatus. The rhetorical logic at work is literalization, i.e. taking literary works as the sum of their technical features. (Rui Torres & Sandy Baldwyn, eds. 2014. PO.EX: Essays from Portugal on Cyberliterature and Intermedia. Morgantown, WV: Center for Literary Computing: xv-xvi).

    Hannah Ackermans - 28.11.2015 - 14:53

  8. Shy Nag Code Opera

    Co-teaching an online course at UnderAcademy College, Chris Funkhouser and Sonny Rae Tempest co-authored the libretto Shy nag by applying a series of intensive digital processes to a piece of hexadecimal code (derived from a .jpg image). Shy nag, after a year of intensive deliberations with regard to media application in a performance setting, is now a multimedia, “code opera” that transforms (repurposes) the same piece of code to add visual display (scenery) audio component(s) to the work. In Shy nag, Microsoft Word and numerous other programs and processing techniques have a non-trivial presence in the composition. Software serves as a type of interlocutor that sustains the writers’ experimental objective – a time-consuming process blends creative and uncreative. The exercise also contains destructive qualities as the code migrates to language, image, and sound – although the authors prefer foregrounding its multi-level transformative properties.

    Hannah Ackermans - 30.11.2015 - 10:43

  9. Radio Silence

    This essay takes a media archaeological approach to putting forward haunted media as theory of mediation able to address contemporary networked writing practices communicated across and through multiple media, multiple iterations, multiple sites, and multiple times. Drawing upon Derrida’s invitation to consider the paradoxical state of the spectre, that of being/not-being, this paper considers the paradoxical state of long-distance communications networks. Both physical and digital, they serve as linguistic structures for modes of transmission and reception for digital texts. Composed of source code and output, these texts are neither here nor there, but rather here and there, past and future, original and copy. The in-between state has been articulated in terms of ‘medium’ in Western philosophy since classical times. The complex temporaility of this in-between state is further articulated in this essay through Alexander Galloway’s framing of the computer, not as an object, but rather as “a process or active threshold mediating between two states”.

    J. R. Carpenter - 06.01.2016 - 15:20

  10. The Computational Sublime in Nick Montfort's ‘Round’ and ‘All the Names of God’

    What if the post-literary also meant that which operates in a literary space (almost) devoid of
    language as we know it: for instance, a space in which language simply frames the literary or
    poetic rather than ‘containing’ it? What if the countertextual also meant the (en)countering of
    literary text with non-textual elements, such as mathematical concepts, or with texts that we
    would not normally think of as literary, such as computer code? This article addresses these
    issues in relation to Nick Montfort’s #!, a 2014 print collection of poems that presents readers with the output of computer programs as well as the programs themselves, which are designed to operate on principles of text generation regulated by specific constraints. More specifically, it focuses on two works in the collection, ‘Round’ and ‘All the Names of God’, which are read in relation to the notions of the ‘computational sublime’ and the ‘event’.

    (Source: Author's Abstract)

    Mario Aquilina - 13.01.2016 - 10:57

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