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  1. Rereading and the SimCity Effect in Electronic Literature

    Rereading, the act of going back and reexperiencing a text, is often seen as one
    possible measure of the quality of a literary text. However, what it means to
    reread a work of electronic literature, particularly one that responds procedurally
    to reader actions, is not clear (Mitchell and McGee, 2012). One particular
    way that readers reread print literature is what Calinescu (1993) refers to as
    reflective rereading, which involves “a meditative or critically inquisitive revisiting
    of a text one has already read” (Calinescu, 1993, p. 277). In this paper we
    argue that, in electronic literature, reflective rereading can involve examining
    the surface of an interactive work which one has already read, with the aim
    of gaining a deeper understanding and appreciation of how the underlying system
    functions and how this internal structure relates to the surface experience
    of the work. We draw parallels between this form of reflective rereading and
    Wardrip-Fruin’s “SimCity Effect”, which he describes as being present in “systems
    that shape their surface experience to enable the audience to build up an

    Daniela Ørvik - 17.02.2015 - 15:34