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Where the Senses Become a Stage and Reading is Direction: Performing the Texts of Virtual Reality and Interactive Fiction
Where the Senses Become a Stage and Reading is Direction: Performing the Texts of Virtual Reality and Interactive Fiction
Patricia Tomaszek - 16.03.2012 - 15:47
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Literary Machines: The report on, and of, Project Xanadu concerning word processing, electronic publishing, hypertext, thinkertoys, tomorrow's intellectual revolution, and certain other topics including knowledge, education and freedom
Literary Machines: The report on, and of, Project Xanadu concerning word processing, electronic publishing, hypertext, thinkertoys, tomorrow's intellectual revolution, and certain other topics including knowledge, education and freedom
Scott Rettberg - 09.01.2013 - 10:34
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Magister Macintosh
Magister Macintosh
Jill Walker Rettberg - 02.07.2013 - 13:27
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The Electronic Word: Democracy, Technology, and the Arts
The personal computer has revolutionized communication, and digitized text has introduced a radically new medium of expression. Interactive, volatile, mixing word and image, the electronic word challenges our assumptions about the shape of culture itself.
This highly acclaimed collection of Richard Lanham's witty, provocative, and engaging essays surveys the effects of electronic text on the arts and letters. Lanham explores how electronic text fulfills the expressive agenda of twentieth-century visual art and music, revolutionizes the curriculum, democratizes the instruments of art, and poses anew the cultural accountability of humanism itself.
(Source: Publisher's catalogue copy)
Contents
Scott Rettberg - 07.07.2013 - 21:20
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Offene Texte und nicht-lineares Lesen. Hypertext und Textwissenschaft
Offene Texte und nicht-lineares Lesen. Hypertext und Textwissenschaft
Scott Rettberg - 20.08.2013 - 10:39
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Prospecting: From Reader Response to Literary Anthropology
Prospecting: From Reader Response to Literary Anthropology
Thor Baukhol Madsen - 12.03.2015 - 15:40
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Understanding Comics
Understanding Comics: The Invisible Art is a 1993 non-fiction work of comics by American cartoonist Scott McCloud. It explores formal aspects of comics, the historical development of the medium, its fundamental vocabulary, and various ways in which these elements have been used. It expounds theoretical ideas about comics as an art form and medium of communication, and is itself written in comic book form.
(Source: https://en.wikipedia.org/wiki/Understanding_Comics)
June Hovdenakk - 03.10.2018 - 15:48
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The children’s machine: Rethinking school in the age of the computer
The children’s machine: Rethinking school in the age of the computer
Daniel Johannes Flaten Rosnes - 17.06.2021 - 21:51