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  1. Hazlo

    Hazlo (Do it) is a short interactive hypertext fiction made with Undum, a tool to create hypertext interactive fiction games. The protagonist of the story is the reader, who has to choose between two possible options that will change his/her fate. It is a mystery and horror story in which the tension is increased by the fact of having the possibility of finding two possible endings of the same story. The reader is rewarded if he or she is brave and punished for cowardice (Maya Zalbidea Paniagua).

    Maya Zalbidea - 17.07.2014 - 22:38

  2. Mata la reina

    Mata la reina –Killl the Queen- is one of the theatre projects playable by YOCTOBIT in which there is alive theatre and the collaborative game. It was developed between May 2011 and January 2012 in Intermediae-Matadero of Madrid. The players become human pieces in a huge board of hexagons. They must reconstruct a puzzle and solve it to overthrow a despotic queen.

    Maya Zalbidea - 25.07.2014 - 13:06

  3. Give Me Your Light

    One day in 2008 in Malaysia, by chance, I videotaped two starkly ordinary events: a dying kitten and a chained monkey. Give me Your Light explores the archetypal capacity of these creatures. The archetypes are death and enslavement. The dying abandoned kitten in a parking lot stands-in for the fatally ill, homeless runaways and abandoned children. The chained monkey suggests slaves, prisoners, abductees, captives, convicts, detainees and internees. Give me Your Light is about the limits of empathy and ubiquitous complicity. The display of Give me Your Light is not a linear video, it is a set of video-clips, sounds, music and words reassembled every two minutes into a new sequence by an algorithm. Events repeat but never in the same order. Clips appear in both monochrome and colour, with music and without, with sound and silent. Contextual structure and affective content collide. (Source: http://glia.ca/2011/BNL/)

    Daniela Ørvik - 05.02.2015 - 15:13

  4. L.A. Noire

    L.A. Noire (pronounced /ˈnwɑr/) is a neo-noir detective video game developed by Team Bondi and published by Rockstar Games. It was initially released for the PlayStation 3 and Xbox 360 platforms on 17 May 2011; a Microsoft Windows port was later released on 8 November 2011. In 2017 it was announced that a remastered version would be released in November for PlayStation 4, Xbox One, Nintendo Switch, and HTC Vive.

    L.A. Noire is set in Los Angeles in 1947 and challenges the player, controlling a Los Angeles Police Department (LAPD) officer, to solve a range of cases across five divisions. Players must investigate crime scenes for clues, follow up leads, and interrogate suspects, and the players' success at these activities will impact how much of each cases' story is revealed.

    Eivind Farestveit - 17.02.2015 - 15:40

  5. TheCoevasIo interactive novel

    TheCoevasIo interactive novel

    Daniele Giampà - 10.04.2015 - 11:43

  6. Coeva: Il romanzo / The novel

    Coeva: Il romanzo / The novel

    Daniele Giampà - 10.04.2015 - 12:13

  7. Extremo IO

    Extremo IO

    Daniele Giampà - 10.04.2015 - 12:18

  8. The Human Mystery

    The Human Mystery

    Daniele Giampà - 19.04.2015 - 17:42

  9. Jakob og Neikob

    Ein rålekker, kvit Ipad 2 låg inne i bursdagspapiret på 38-årsdagen min for litt sidan. Først fleire dagar seinare fekk eg prøve han sjølv, då hadde ungane lasta ned alt frå Fifa 12 til Angry Birds. No er det derimot ein annan applikasjon dei opnar aller oftast: Den nye barnebok-appen Jakob og Nekob er ikkje berre den mest brukte heime hjå oss, han låg òg på toppen av salslistene i haust Jakob seier JA! til alt og Neikob seier NEI! til alt. Slikt vert det trøbbel og krokodillemat av. På lesebrettet kan borna aktivere mange artige effektar. Jakob og Neikob seier orda sine, krokodiller brøler, lampene skrur seg på og av og bilen brummar bortover vegen. Innlesinga skrur du på og av som du vil. Eit lite spel er også med. Samlaget har lykkast særs godt i ta med seg Kari Stai sin genistrek over til dette nye mediet. (source: http://www.nynorskbok.no/2011/12/28/kari-stai-jakob-og-neikob-app/)

    Hannah Ackermans - 31.08.2015 - 11:16

  10. Prom Week

    Prom Week is a social simulation game being developed at the University of California at Santa Cruz. In Prom Week the player shapes the lives of a group of highschool students in the most dramatic week of their highschool career. Using our sophisticated social artificial intelligence system, Comme il Faut, Prom Week is able to combine the dynamic simulation of games like the Sims with the detailed characters and dialog of story driven games. (source: https://promweek.soe.ucsc.edu/)

    Hannah Ackermans - 22.03.2016 - 16:17

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