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  1. Mora amor

    El poema es una experiencia interactiva. Puedes jugar con las palabras y los sonidos españoles para hacer y crear tu propia construcción audiovisual.

    Puedes saber más sobre ella y su trabajo en http://www.uvm.edu/~tescaja/home.htm

    Tina Escaja - 27.08.2018 - 00:57

  2. StoryFace

    "StoryFace" is a digital fiction based on the capture and recognition of facial emotions.

    The user logs onto a dating website. He/she is asked to display, in front of the webcam, the emotion that seems to characterize him/her the best. After this the website proposes profiles of partners. The user can choose one and exchange with a fictional partner. The user is now expected to focus on the content of messages. However, the user's facial expressions continue to be tracked and analyzed… 

    What is highlighted here is the tendency of emotion recognition devices to normalize emotions. Which emotion does the device expect? We go from the measurement of emotions to the standardization of emotions. 

    StoryFace was re-published in The New River in 2018.

    Carlos Muñoz - 26.09.2018 - 14:53

  3. Buscando Al Sr. Goodbar (Looking for Mr. Goodbar)

    “Buscando Al Sr. Goodbar” is a journey through Murcia, Spain that involves a search for the locations and authors of various YouTube videos produced in the city.

    If the longitude and latitude coordinates are included with a video when publishing it on YouTube, then this video automatically appears on a GoogleEarth map and connects it to a physical location. A link is therefore made between the YouTube video and where it was produced in the city.

    A bus tour was organized by Michelle Teran, who visited Murcia repeatedly via GoogleEarth and started to get to know intimately some of the people living there through the YouTube videos they produced. As the bus moved through the city, its movements along the streets were mirrored on a GoogleEarth map. YouTube videos were played corresponding to where they appeared on the map and could be viewed on a large flat screen.

    Ana Castello - 29.10.2018 - 17:07

  4. Mem-eraze

    A Tumblr-based netprov

    Rebuilding our lost past on epic at a time

    Mem-Eraze is a support group for those who lost their online social scrapbooks in the Mem-or-Eaze Inc. server fire and bankruptcy

    Yvanne Michéle Louise Kerignard - 29.10.2019 - 15:37

  5. #fixurl8tionship

    On the Internet, it’s not how you feel, but how you look that counts. We create perfect lives full of perfect friends hanging out on perfect vaycays (think Fyre festival). At the same time, the internet is full of people ready to give you advice on how to fix what’s broken in your life: your car, your computer, your hair, et cetera.

    In #fixurl8tionship, we imagine a fictional world of influencers who give you superficial advice on how to fix the appearance of your broken relationships.  As with most people giving advice, the person who gives it is generally the person who needs it the most. Still, hypocrisy needs no URL, just a hashtag.  In this netprov, you will join the community to give and get advice on how to fix your relationships [for the camera].

    Yvanne Michéle Louise Kerignard - 29.10.2019 - 15:45

  6. Concrete Poetry as Vehicle for Exploring Digital Materiality

    Digital materials protrude into the most intimate corners of our lives, are part of the architectures that shape our dreams and desires. Yet the modes of their production are comparably poorly understood. In the described talk, I provide a discussion of the status of concrete poetry as a tool for practice-based research into the characteristics of digital materiality. As long as we allow code to slip through the cracks of the collective imaginary, it remains easy for corporate actors to misrepresent the character and influence of coded infrastructures: It is imagined to exist elsewhere, in server farms, on the quantum physical plane of the infinitesimal, within the disembodied sphere of formal logic, but not among us, not as part of everyday reality.

    While its effects, social media platforms, word processors, smartphone applications, are part of everyday reality, its digital substrates seem not to be. Resultingly, code is allowed to have unobserved social effects. Those who control the conditions of its production and operation are free to deploy this invisibility for any strategic goal they see fit.

    Jorge Sáez Jiménez-Casquet - 17.11.2019 - 13:40

  7. The Lips Are Different

    The Lips are Different  is about the Canadian citizen Suaad Hagi Mohamud — born in Somalia — who was accused of not being a Canadian citizen when she tried to return to Canada from Kenya in 2009. The work links over-surveillance, racial discrimination, photography, media representation and issues of identity. It comprises real-time video written in Jitter; improvised music based on a comprovisation score and both performed text and screened text.

    An article about the piece Creative Collaboration, Racial Discrimination and Surveillance in The Lips are Different  containing the piece itself can be found here.

     

    Hazel Smith - 20.03.2021 - 08:28

  8. The Egg The Cart The Horse The Chicken

    The egg, the cart, the horse, the chicken was written by Hazel Smith (text) and Roger Dean (sound). The hypertext and animations, written in Flash by Hazel Smith, are designed for a split screen. The texts in both the upper and lower frame are grouped into short linear 'scenes' which form an overall 'movie'. But the sequence in the upper frame can be disrupted by clicking on hyperlinks (marked in capital letters), which allow the reader to jump to texts other than the ones which follow each other in sequence. Consequently the juxtaposition of the texts on the two different screens is also variable. The piece engages with the way in which linear systems are constantly disrupted by non-linearity. This is written into the piece at a formal level by the use of the hyperlinks, animation and split screen, which tend to disrupt normal reading processes. Thematically the piece also addresses the ways in which a simple cause and effect relationship rarely operates, even within scientific systems.

    Hazel Smith - 26.03.2021 - 11:22

  9. Time the Magician

    Time, the magician (2005) is a collaboration by Hazel Smith and Roger Dean written in the real-time algorithmic image-processing program Jitter. The piece begins with a poem, written by Hazel, on the subject of time:  influential on the writing of the poem was Elizabeth Grosz’s The Nick of Time.  The poem is initially performed solo, but as it progresses is juxtaposed with live and improvised sound which includes real-time and pre-recorded sampling and processing of the voice. The performance of the poem is followed (slightly overlapping) by screened text in which the poem is dissected and reassembled. This screened text is combined in Jitter with video of natural vegetation, and the sound and voice samples continue during the visual display.

    Hazel Smith - 26.03.2021 - 11:49

  10. Bride of Edgefield

    Originally a simultaneous-action play (hyperdrama), Bride of Edgefield was later made in to a hypertext version, available online.

    An interactive hypertext with intertwining scripts and scenes set at a wedding. 

    Mathias Vetti Olaussen - 23.09.2021 - 11:32

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