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  1. Phone Story

    Phone Story

    Anne Karhio - 08.11.2019 - 11:13

  2. Subway

    Subway was shot in New York during the fall of 2010. The footage was then color graded, converted to single frames, and reassembled dynamically by a computer. After a series of experiments with computational text, there seemed to be some similarities between the deep grammar of language and the somewhat intuitive decisions involved in sequencing montage. For instance, while watching a heavily edited film sequence, or some kinds of experimental video, one might feel a kind of linguistic architecture guiding certain motifs, one that seems similar to certain kinds of computationally-generated text. The idea behind Subway was to take a long sequence of still frames and arrange these according to a linguistic architecture. The movie has relations to traditional film grammar, but it's also related to language itself, so that in some ways it feels new, but in its deep logic there is also something familiar.

    (Source: Catalogue Entry)

    Ole Samdal - 25.11.2019 - 00:34

  3. Rats and Cats :: Katter Og Rotter

    A blind date between an American epidemiologist and a Norwegian woman takes place on a transatlantic Skype call. In trying to impress his potential paramour, the American steers the conversation terribly wrong, toward a discussion of the Plague and all the devastating historical memories it entails.  
    Rats and Cats :: Katter Og Rotter is a film by Roderick Coover and Scott Rettberg. The film is designed both installation (loop) and single channel screening. It is the second in a series of works about memory, desire, catastrophe, and translation. Rats and Cats :: Katter Og Rotter features the voices of Jill Walker and Rob Wittig. The sound technician was Joseph Kramer. The work was made possible in part with funding from the Philadelphia Independent Film and Video Association.

    Lucila Mayol Pohl - 02.10.2020 - 13:10

  4. The Final Hours of Portal 2

    The Final Hour of Portal 2 takes you deep within the top-secret offices of Valve, creators of Half-Life, for an unvarnished look at the creative process behind the new video game Portal 2. Journalist Geoff Keighley was granted unprecedented “fly on the wall” access to Valve over the past three years to create this story. From the hush-hush Portal prequel that was shelved to the last minute scramble to complete the game’s story, The Final Hours of Portal 2 is a gripping and dramatic story. (goodreads.com)

    Ashleigh Steele - 28.09.2021 - 16:23

  5. don't take it personally, babe, it just ain't your story

    A spiritual sequel of sorts to Digital: A Love Story, set in a prestigious private high school, and on the social networks of 2027.

    Seven students, three endings, one eavesdropping teacher. A full length visual novel about the erosion of privacy, gay drama, young sexuality, and the perils of modern online life for a high school literature class.

    [Source: Product Page]

    Simone Blessing - 28.01.2023 - 15:10

  6. Etang

    Author Statement:

    Patricia Tomaszek - 10.03.2011 - 12:13

  7. Circumstances

    Circumstances, an animated poem, created for the Digital Storytelling class in the Spring of 2011.
    The creation of this piece involved a combination of Photoshop, Flash, and After Effects. with music
    set to The Time Has Come by Pretty Lights. Much attention is paid to syncing the appearance of the
    poem onscreen with the music in order to evoke the rhythm of beatnik poetry.

    (Source: description from the Electronic Literature Exhibition catalogue)

    Note: This work was featured in the 2012 Electronic Literature Exhibition on the computer station featuring Future Writers--Electronic Literature by Undergraduates from U.S. Universities--Works on Desktop

    Meri Alexandra Raita - 30.01.2012 - 21:22

  8. Transfixions

    The Internet represents and extends human consciousness. Distraction explores the changing
    cultural and personal implications of the web through a live performance of improvised blogging and
    generative searching. Through the interaction between human and machine, the artist dramatizes
    her personal experience with technology.

    (Source: description from the Electronic Literature Exhibition catalogue)

    Note: This work was featured in the 2012 Electronic Literature Exhibition on the computer station featuring Future Writers--Electronic Literature by Undergraduates from U.S. Universities--Works on Desktop

    Meri Alexandra Raita - 30.01.2012 - 21:28

  9. Picking Petals

    Pulling Petals is a simple flash poem about the never-ending uncertainty of young romance.

    (Source: description from the Electronic Literature Exhibition catalogue)

    Note: This work was featured in the 2012 Electronic Literature Exhibition on the computer station featuring Future Writers--Electronic Literature by Undergraduates from U.S. Universities--Works on Desktop

    Meri Alexandra Raita - 30.01.2012 - 21:45

  10. Immobilité

    Immobilité, the first feature-length film for a mobile device, is story of two women living in a dream-like state. The audio is that of great eeriness, but we are assured by the narration that the women are not here to haunt us. Soon after, we are presented with a very interesting question; a question that is left open to interpretation by an unknown being from the distant future. Annotated by Gary Nasca.

    (Source: Description from the Electronic Literature Exhibition catalogue)

    Meri Alexandra Raita - 03.02.2012 - 15:45

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