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  1. Creating Screen-Based Multiple State Environments: Investigating Systems of Confutation

    The intentions of this practice-led thesis are to investigate the interplay between Internet based digital narrative, image and interaction, and ultimately develop new practice, which primarily within the experiencing of the artwork articulates a new contribution to the field of study. The dual literature and contemporary practice reviews highlighted this as desired output. The predominant research in the field is not focused on the production of new projects but uses various forms of literary and critical theory to search out new interpretations and structural understanding of the artefacts in question. Similarly the reviews revealed a strong set of visual hegemonies - namely the ascent of neo-minimalism and a preoccupation with the replication of reality. My practice sits between these poles as being a hybrid of detailed line art, handcrafting and popular imagery, and as such, functions with uniqueness. The interstitial paradigm is used to support the practice, as parallels are drawn not only in the aesthetics of the work but also the politic of the communication.

    Meri Alexandra Raita - 19.02.2012 - 19:37

  2. Ted Warnell

    Interview by Randy Adams and Rita Raley.

    Meri Alexandra Raita - 19.02.2012 - 20:05

  3. Fiction and Interaction: How Clicking a Mouse Can Make You Part of a Fictional World

    This PhD dissertation is about works in which the user is a character in a fictional world, and the interaction that such works allow. What happens when you become a character in the story you're reading?

    The concept "ontological interaction" is proposed, which is a form of interaction where the user is included in the fictional world. Kendall Walton's concept of fictional worlds is explored in relation to electronic literature and digital art, and other narratological concepts are also examined, in addition to a general focus on the themes of force and control.

    Jill Walker Rettberg - 01.03.2012 - 11:27

  4. Language machines : technologies of literary and cultural production

    Language machines : technologies of literary and cultural production

    Meri Alexandra Raita - 03.03.2012 - 19:35

  5. Interactive Fiction

    Interactive Fiction

    Meri Alexandra Raita - 03.03.2012 - 19:44

  6. Control and freedom : power and paranoia in the age of fiber optics

    Control and freedom : power and paranoia in the age of fiber optics

    Meri Alexandra Raita - 03.03.2012 - 19:58

  7. Life on the Screen: Identity on the Internet

    Life on the Screen is a book not about computers, but about people and how computers are causing us to reevaluate our identities in the age of the Internet. We are using life on the screen to engage in new ways of thinking about evolution, relationships, politics, sex, and the self. Life on the Screen traces a set of boundary negotiations, telling the story of the changing impact of the computer on our psychological lives and our evolving ideas about minds, bodies, and machines.

    (Source: Google books)

    Meri Alexandra Raita - 03.03.2012 - 20:01

  8. Interrupting D : Patchwork Girl’s Syncopated Body

    Interrupting D : Patchwork Girl’s Syncopated Body

    Arnaud Regnauld - 05.03.2012 - 14:56

  9. Electricians, Wig Makers, and Staging the New Novel

    Electricians, Wig Makers, and Staging the New Novel

    Eric Dean Rasmussen - 06.03.2012 - 11:32

  10. Expanding the Concept of Writing: Notes on Net Art, Digital Narrative and Viral Ethics

    Expanding the Concept of Writing: Notes on Net Art, Digital Narrative and Viral Ethics

    Eric Dean Rasmussen - 06.03.2012 - 11:55

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