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  1. Mac OS

    Mac OS

    Hannah Ackermans - 04.08.2015 - 15:23

  2. iPod touch

    The iPod Touch (stylized and marketed as iPod touch) is an iOS-based all-purpose pocket computer designed and marketed by Apple Inc. with a user interface that is touchscreen-based.

    Hannah Ackermans - 28.08.2015 - 11:29

  3. Oculus Rift

    The Rift is a virtual reality head-mounted display developed by Oculus VR. It was initially proposed in a Kickstarter campaign, during which Oculus VR (at the time an independent company) raised US$2.5million for the development of the product.

    Hannah Ackermans - 10.09.2015 - 09:06

  4. Korsakov

    The Korsakow System (pronounced ‘KOR-SA-KOV’) is an easy-to-use computer program for the creation of database films. It was invented by Florian Thalhofer, a Berlin-based media artist. Korsakow Films are films with a twist: They are interactive – the viewer has influence on the K-Film. They are rule-based – the author decides on the rules by which the scenes relate to each other, but s/he does not create fixed paths. K-Films are generative – the order of the scenes is calculated while viewing. And, as Florian likes to say, Korsakow is not a religion.

    (source: http://korsakow.org/about/)

    Hannah Ackermans - 10.09.2015 - 09:33

  5. MS Windows

    Microsoft Windows (or simply Windows) is a metafamily of graphical operating systems developed, marketed, and sold by Microsoft. It consists of several families of operating systems, each of which cater to a certain sector of the computing industry. Active Windows families include Windows NT, Windows Embedded and Windows Phone; these may encompass subfamilies, e.g. Windows Embedded Compact (Windows CE) or Windows Server.

    Hannah Ackermans - 24.09.2015 - 09:46

  6. C#

    C# (pronounced as see sharp) is a multi-paradigm programming language encompassing strong typing, imperative, declarative, functional, generic, object-oriented (class-based), and comp

    Hannah Ackermans - 24.09.2015 - 09:50

  7. Opertoon

    My name’s Erik Loyer. I’m a media artist, designer, and creator of interactive works, both fiction and non-fiction. I founded Opertoon in 2008 to combine elements of games, comics, and music into stories that you can play like instruments, or sing like the songs in a musical.

    Why the fascination with musicals? Well, It’s not so much about loving the genre of the musical as it is loving the idea of the musical; the idea of telling stories with music and singing, in the broadest sense.

    The musical is profoundly optimistic. It dares to suggest both that life is worth comparing to a song in the first place, and that you, without any more training than the process of living itself, might be able to sing along with the song you’re living in, with perfect pitch and rhythm, eloquently expressing exactly what’s going on for you, right here, right now.

    Hannah Ackermans - 10.10.2015 - 10:33

  8. Isadora

    Isadora is the award winning, interactive media presentation tool that allows you to follow your artistic impulse. Whether you are an artist, designer, performer, or VJ, you can quickly and easily harness the limitless potential of digital media and real-time interactivity with Isadora.

    Easy

    After an Isadora demonstration, the comment we most often hear is: “I could do that.” Designed by an artist for artists, Isadora’s welcoming environment invites even those new to the world of digital media to learn by playing and experimenting. Programming Isadora is easy. After watching our online video tutorials, you’ll quickly be linking together Isadora’s simple building blocks to create impressive media presentations. The user interface is carefully crafted to make both creative improvisation and fine-tuning a breeze.

    Hannah Ackermans - 10.10.2015 - 10:42

  9. Inform

    Inform

    Scott Rettberg - 21.10.2015 - 13:20

  10. Animated GIF

    Basic animation was added to the GIF89a spec via the Graphics Control Extension (GCE), which allows various images (frames) in the file to be painted with time delays. An animated GIF file comprises a number of frames that are displayed in succession, each introduced by its own GCE, which gives the time delay to wait after the frame is drawn. Global information at the start of the file applies by default to all frames. The data is stream-oriented, so the file-offset of the start of each GCE depends on the length of preceding data. Within each frame the LZW-coded image data is arranged in sub-blocks of up to 255 bytes; the size of each sub-block is declared by the byte that precedes it.

    Scott Rettberg - 21.10.2015 - 13:55

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