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  1. Switching Codes: Thinking Through Digital Technology in the Humanities and the Arts

    Half a century into the digital era, the profound impact of information technology on intellectual and cultural life is universally acknowledged but still poorly understood. The sheer complexity of the technology coupled with the rapid pace of change makes it increasingly difficult to establish common ground and to promote thoughtful discussion. 

    Responding to this challenge, Switching Codes brings together leading American and European scholars, scientists, and artists—including Charles Bernstein, Ian Foster, Bruno Latour, Alan Liu, and Richard Powers—to consider how the precipitous growth of digital information and its associated technologies are transforming the ways we think and act. Employing a wide range of forms, including essay, dialogue, short fiction, and game design, this book aims to model and foster discussion between IT specialists, who typically have scant training in the humanities or traditional arts, and scholars and artists, who often understand little about the technologies that are so radically transforming their fields.

    (Source: University of Chicago Press catalog)

     

     

    CONTENTS

     

    Scott Rettberg - 26.05.2011 - 10:40

  2. Electronic Literature: New Horizons for the Literary: Website Accompaniment

    (From the Website)

     

    This website was created in February of 2008 to compliment the publication of N. Katherine Hayle's book, Electronic Literature: New Horizons for the Literary. The website aims to provide additional resources to students and teachers of electronic literature. The site is divided into the following sections:

    Patricia Tomaszek - 27.05.2011 - 00:22

  3. Command Lines: Aesthetics and Technique in Interactive Fiction and New Media

    The Interactive Fiction (IF) genre describes text-based narrative experiences in which a person interacts with a computer simulation by typing text phrases (usually commands in the imperative mood) and reading software-generated text responses (usually statements in the second person present tense). Re-examining historical and contemporary IF illuminates the larger fields of electronic literature and game studies. Intertwined aesthetic and technical developments in IF from 1977 to the present are analyzed in terms of language (person, tense, and mood), narrative theory (Iser's gaps, the fabula / sjuzet distinction), game studies / ludology (player apprehension of rules, evaluation of strategic advancement), and filmic representation (subjective POV, time-loops). Two general methodological concepts for digital humanities analyses are developed in relation to IF: implied code, which facilitates studying the interactor's mental model of an interactive work; and frustration aesthetics, which facilitates analysis of the constraints that structure interactive experiences.

    Patricia Tomaszek - 27.05.2011 - 15:41

  4. A community so well-versed in the other possibilities of the computer: On the tenth anniversary of the Electronic Poetry Festival

    A community so well-versed in the other possibilities of the computer: On the tenth anniversary of the Electronic Poetry Festival

    Scott Rettberg - 27.05.2011 - 22:53

  5. Dichtung Digital 29

    The papers in this issue reveal a range of conceptions of code. The reading here is doubly satisfying, not only for the clear presentations of these engaging projects, but for the sense of code as undercurrent, the way encoding, language, and artistic expression are separate undertakings, but inescapably intertwined.

    (Source: Editorial)

    Patricia Tomaszek - 27.05.2011 - 23:18

  6. Inner Workings: Code and Representations of Interiority in New Media Poetics

    'Inner Workings' addresses itself to the methods, properties and practices of writing systems, including human writing systems, whose very signifiers are programmed. What does programmed signification tell us about the inner human writing machine? John Cayley's essay participates in relevant metacritical and metapsychological discussions - reexamining Freud's Mystic Writing Pad in particular - and is specifically sited within the context of debates on code and codework in literal art. Rather than revealed interiority, code is the archive and guarantee of inner workings than reside beneath the complex surfaces of poetics in programmable media.

    Patricia Tomaszek - 27.05.2011 - 23:29

  7. Process Window: Code Work, Code Aesthetics, Code Poetics

    The Process Window contains general information about the state of the process, with a summary of its current threads and their states.

    Patricia Tomaszek - 27.05.2011 - 23:44

  8. Poetics of Dynamic Text

    Dynamic texts offer new possibilities for reading and new challenges in how we approach the reading object, forcing the final object away from the idea of a fixed form on a fixed surface. In order to "read" such an object, one must look deeper, into the code itself, and one must consider the various ramifications inherent in a code-based work. Ultimately, one must explore the edge where language apparatuses engage.

    Patricia Tomaszek - 28.05.2011 - 00:02

  9. Coding the Infome: Writing Abstract Reality

    Because of their specific history, we think of computer languages and code as symbolic abstractions of natural languages, and computers as universal machines manipulating these symbols. However, today every computer exists in relation to the Internet, whether it is connected or not. Every software is potentially a networked software, a building block of the networks we live within and through. Because of this, code is no longer Text, a symbolic representation of reality - it is reality. To write code is to create and manipulate this reality. Within it, artist-programmers are more land-artists than writers, software are more earthworks than narratives, this creates new and fascinating issues in terms of referentiallity and meaning for the coding artist to delve into.

    Patricia Tomaszek - 28.05.2011 - 00:14

  10. Technotexuality: An Interview with N. Katherine Hayles and Anne Burdick

    Interview with the author and designer of Writing Machines.

    Patricia Tomaszek - 28.05.2011 - 01:08

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