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  1. Io Sono at Swoons

    Io Sono at Swoons

    Eric Dean Rasmussen - 30.05.2011 - 15:56

  2. 3 Proposals for Bottle Imps

    3 Proposals for Bottle Imps

    Eric Dean Rasmussen - 30.05.2011 - 15:59

  3. Time, Code, Language: New Media Poetics and Programmed Signification

    Time, Code, Language: New Media Poetics and Programmed Signification

    Eric Dean Rasmussen - 30.05.2011 - 16:01

  4. Adventures in Mot-Town

    In his State of the Arts keynote, Coover offered a tour of a number of contemporary works of electronic literature, in the style of an adventure story following our hero "Mot" -- the word -- as it wrestles through the multimediated world of graphic networked technologies.

    Scott Rettberg - 30.05.2011 - 16:17

  5. The World Wide Future of Book Publishing

    The publisher of the New York Review of Books considers the role of print-on-demand technologies and internet based distribution models in transforming the contemporary print publishing industry.

    Scott Rettberg - 30.05.2011 - 16:43

  6. Digital Gestures

    Digital Gestures

    Eric Dean Rasmussen - 30.05.2011 - 21:03

  7. Poetics in the Expanded Field: Textual, Visual, Digital . . .

    Poetics in the Expanded Field: Textual, Visual, Digital . . .

    Eric Dean Rasmussen - 30.05.2011 - 21:10

  8. Language Writing, Digital Poetics, and Transitional Materialities

    Language Writing, Digital Poetics, and Transitional Materialities

    Eric Dean Rasmussen - 30.05.2011 - 21:18

  9. Vniverse

    The authors of Vniverse present the work Vniverse and explore the concepts of interactive reading and social reading spaces.

    Eric Dean Rasmussen - 30.05.2011 - 21:23

  10. From Revisi(tati)on to Retro-Intentionalization

    From the article: Since its inception in the late 1980s, digital literature has come a long way. It has seen groundbreaking technological changes and advances, which have taken it from a largely script-based, off-line medium to a prolific multimedia, interactive and ludic form of verbal and artistic expression, which is making use of a variety of online and offline forms of communication and representation. By the same token, genre boundaries are increasingly blurring between literature, art, digital film, photography, animation, and video game. That said, I contend that we can only use the term “digital literature” if and when the reception process is guided if not dominated by “literary” means, i.e. by written or orally narrated language rather than sequence

    Patricia Tomaszek - 15.06.2011 - 19:00

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