Gargoyle Doyle
Doyle is a grouchy, self-important gargoyle with a major chip on his shoulder—quite literally, as he was damaged in a fall during installation above the cathedral’s main entrance. Relegated to a back alcove with other irregular gargoyles, Doyle resents the hand life dealt him, especially the fact that he is stuck two feet from Chet, a decorative metal rain gutter. Chet is the yin to Doyle’s yang, a chatterbox optimist who never shuts up. Ever. Doyle and Chet watch the world change around them as their alcove falls into disrepair.
Hundreds of years later, as bulldozers surround the cathedral for demolition, facts are revealed about Chet’s mysterious origin. Both must confront who they really are and what their lives add up to.
The first cinematic narrative for the era of spatial computing, taking the visitor seamlessly between augmented reality and virtual reality as an enigmatic guide transports you into the world of the characters, while also bringing those characters out to share your world.