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Building STEAM for DH and Electronic Literature: An Educational Approach to Nurturing the STEAM Mindset in Higher Education
Claudia von Vacano
,
Evan Muzzall
,
Adam G. Anderson
,
Jonathan Reeve
,
Tom van Nuenen
Code Before Content? Brogrammer Culture in Games and Electronic Literature
Anastasia Salter
This Work, ELMCIP, is licensed under a
Attribution-ShareAlike 4.0 International license
, although certain works referenced herein may be separately licensed.