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adventure games
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The Inform Designer’s Manual
Graham Nelson
Narrative Structure and Creative Tension in Call of Cthulhu
Kenneth Hite
Walking Simulator Video Games–A New Digital Storytelling Artefact–Transportation, not flow
Heidi Colthup
Ice-bound
Jacob Garbe
,
Aaron A. Reed
El misterio de Backersfield
Carlos Carmona
The Tribulations of Adventure Games: Integrating Story into Simulation Through Performance
Clara Fernández-Vara
Continuous Paper: Print Interfaces and Early Computer Writing
Nick Montfort
Interactive Fiction as Literature
Mary Ann Buckles
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