|
The Problem of Form: Transitoire Observable, a Laboratory for Emergent Programmed Art |
Philippe Bootz |
2007 |
programming, procedural model |
|
"a crisis in se_Mantics: gendered symbols and notion" in computer graphics imaging |
Claudia Herbst |
2002 |
Shockwave, gender, CGI, programming, critical new media, symbols |
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A Response to Nick Montfort's "Programming for Fun, Together" |
Scott Rettberg |
2012 |
response, constraints, collaboration, social, programming, hacking |
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Arteroids |
Jim Andrews |
2003 |
literature, game, programming |
|
Creating Interactive Fiction with Inform 7 |
Aaron A. Reed |
2010 |
authoring, interactive fiction, how-to, programming, narrative, gaming |
|
Creativity Support for Computational Literature |
Daniel C. Howe |
2009 |
creativity, pedagogy, platform, teaching, authoring software, Processing, RiTa, programming, procedural literacy, computational thinking, literary art, literary creativity, writing in programmable media |
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I, Apparatus, You: A Technosocial Introduction to Creative Practice |
Jenny Weight |
2006 |
apparatus, dialogue, interpretation, phenomenology, programming, technosocial, text-as-apparatus, trilogue, uncanny |
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Intersecting Approaches to Electronic Literature: Close-Reading Code, Content, and Cartographies in “William Poundstone’s “Project for the Tachistoscope: [Bottomless Pit]” |
Jessica Pressman, Jeremy Douglass, Mark C. Marino |
2010 |
electronic literature, methodology, digital literature, Flash, animation, literary hermeneutics, literary aesthetics, critical code studies, programming, information visualization, visualization |
|
Literary Programming (In the Age of Digital Transliteration) |
John Cayley |
1999 |
practice, programming, inscription, performance, poetry, hypertext, generation, kinetic text, transliteration |
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Mining the Arteroids Development Folder |
Leonardo Flores |
2010 |
poetic game, programming, linguistic, video games, poetry, computer programming, visual poetry, interactivity, programmable media, development process |
|
Programming for Fun, Together |
Nick Montfort |
2012 |
programming, demoscene, history and criticism, computational platforms, creative computing |
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The Fundamentals of Digital Art |
Richard Colson |
2007 |
digital art, digital art history, creative data, physical computing, database, coding, programming, interfaces, dynamic spaces, virtaul environment, collaborative art, network culture |
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The ppg256 Series of Minimal Poetry Generators |
Nick Montfort |
2009 |
poetry, poetics, form, poetry generation, text generation, writing under constraint, programming, generator, elegance, minimalism, minimal systems |
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Way Out of the Box |
Theodor Holm Nelson |
1999 |
programming, FILE, software studies |
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Writing the World: Toward a Systems Approach to E-Writing |
Jim Carpenter |
2007 |
code, writing, programming, platform, source code, archiving, best practices, systems |