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  1. A Dream with Demons

    Publisher's catalog copy:

    In A Dream with Demons, Edward Falco invents a world where bruised adults attempt, over and over, to rewrite the violent scripts of their childhood. Preston Morris is an accomplished lawyer and novelist who writes painful, provocative stories to shore up fragments of his own desperate life. One of Preston's works, which forms the core of A Dream with Demons, tells of a sadly streetwise adolescent named Missy who struggles to come of age during the short space of a weekend when her mother finally leaves her tortured, brilliant lover, the artist Val Rivson.

    Preston's genius -- or is it Falco's? -- is the accuracy with which he portrays the sublime compulsions of several tortured yet resilient people. Holding everything together is the unique hypertext structure of A Dream with Demons, which dramatizes a theme evident throughout: how the past can compel the present, through the fragmentary, unreliable, but ultimately persistent medium of memory.

    (Source: Eastgate catalog copy)

    Jill Walker Rettberg - 14.01.2011 - 12:08

  2. Samplers: Nine Vicious Little Hypertexts

    Deena Larsen's Samplers: Nine Vicious Little Hypertexts was originally published on 3.5-inch floppy disk for Macintosh and PC computers in 1997; it was released later that year on CD-ROM for both platforms. Larsen reports that she produced the work on her Macintosh computer and had not seen the PC version until years later ("Interview"). The work was created with Storyspace 1.2C and requires 5.5 MB of space. It is the second major work by Larsen and follows two years after the success of her opus, Marble Springs(1993). Contained among the nine little hypertexts is Century Cross, a work that was published as a solo work two years after Samplers Version 1.0 was released.  

    Jill Walker Rettberg - 14.01.2011 - 12:09

  3. True North

    This description comes from Rebooting Electronic Literature Volume 2:

    Stephanie Strickland's True North came out in 1997 in two formats. First, it was published as a print book of poetry by the University of Notre Dame Press and won––that same year––the Poetry Society of America's Alice Fay Di Castagnola Award and the Ernest Sandeen Poetry Prize. It also appeared as a hypertext poem released on floppy disk for both PC and Macintosh computers by Eastgate Systems, Inc. As Strickland states in her “Prologue,” work on True North began in 1995 at N. Katherine Hayles's National Endowment for the Humanities Summer Seminar but originally was conceived over a decade earlier when, influenced by the writings of Simone Weil, she developed an interest in finding a woman’s language.

    The editions and versions include:

    Print Edition

    Jill Walker Rettberg - 14.01.2011 - 12:11

  4. Victory Garden

    The Gulf War and its media frenzy serves as the backdrop for this Dickensian tale of campus politics, seduction, burglary, dissent, unsafe driving, and war.

    (Source: Victory Garden - Eastgate Systems)

    Victory Garden is a hypertext novel which is set during the Gulf War, in 1991. The story centres on Emily Runbird and the lives and interactions of the people connected with her life. Although Emily is a central figure to the story and networked lives of the characters, there is no one character who could be classed as the protagonist. Each character in Victory Garden lends their own sense of perspective to the story and all characters are linked through a series of bridges and connections.

    Jill Walker Rettberg - 14.01.2011 - 12:15

  5. Hypertext Hotel

    A collaborative writing space using MOO technology that was used for Coover's writing workshops at Brown University, and that was active through much of the 1990s.

    Jill Walker Rettberg - 14.01.2011 - 12:27

  6. Online Caroline

    Online Caroline is a story told to and, importantly, with its reader. It's built around a database that collects the information you feed it as you read. The reader answers questions about him or herself and the program uses that information to generate personalised emails from Caroline. When you visit Caroline's web site the version you see depends on how much of the story you've read. Each day the reader is limited to one episode consisting of an email and the appropriate version of the web site. In addition to the daily webcam segment, the web site regularly updated diary section similar to a web diary or personal home page. It takes a minimum of 24 days to experience the drama.

    Jill Walker Rettberg - 14.01.2011 - 12:48

  7. Blue Company

    A novel told in email. Readers subscribed and received at least one e-mail per day for the month of May 2002. Blue Company is part one of a two part fiction; the second part is "Kind of Blue" by Scott Rettberg. Blue Company's e-mails are from a young marketing guy, Berto, who has gotten a really bad job transfer. He's been transferred to Italy, which is great, but he's also been transferred to the 14th century, which is dangerous and uncomfortable. The e-mails are nominally addressed to a woman Berto met shortly before his departure, and as he courts her we learn the story of his travels with a small group of 21st century corporate mercenaries called the "Blue Company" toward a fateful rendezvous beyond Milan. The e-mails are illustrated by hand since, of course, there were no cameras in the late middle ages.

    Jill Walker Rettberg - 14.01.2011 - 12:50

  8. Sunshine '69

    In this hypertext novel Bobby Rabyd [Robert Arellano] explores the pop-cultural shadow-side of 1969—from the moon landing to the Manson murders, from a Vietnam veteran's PTSD to a rock star's idolatry, from the love-in at Woodstock to the murder at Altamont—by relating intermixed stories and emphasizing graphics and music.

    (Source: Electronic Literature Directory)

    Jill Walker Rettberg - 14.01.2011 - 12:54

  9. Galatea

    Galatea is a work of interactive fiction set in an art gallery an undetermined amount of time in the future. The player takes on the role of an unnamed art critic examining works of personality referred to in the story as “animates.” Galatea is the name of one such animate however, unlike the other exhibits at the museum (which are forays into rudimentary artificial intelligence,) Galatea was a sculpted women who simply willed herself to life. The player must interact with Galatea through text commands until they get one of several endings.

    Jill Walker Rettberg - 14.01.2011 - 12:57

  10. À bribes abattues

    L’œuvre de Philippe Bootz « À bribes abattues » est bien nommée parce que chaque poème animé utilise les mêmes mots jusqu’à ce que leur signification soit abattue. « Bribes » fait référence aux mots individuels qui jouent sur l’écran, mais aussi aux lettres dans les mots qui changent de façon indépendante pour changer la signification des mots et des strophes. Le titre est aussi un jeu de mot avec la phrase « à bride abattue » qui veut dire « à toute vitesse. » Le lecteur choisit quelle œuvre il va « lire » (entre guillemets parce qu’on fait beaucoup plus que lire ces œuvres, on en fait une expérience). Le choix nous donne la sensation de prise, mais en fait c’est un peu comme choisir un poème dans une anthologie. On ne fait que choisir l’œuvre ou la page ; on n’a aucun influence sur le texte-même.

    Scott Rettberg - 20.01.2011 - 13:24

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