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  1. Brian Kim Stefans

    B.A., Literature, Bard College, 1992; M.F.A., Electronic Literature, Brown University, 2006.

    Assistant Professor at the Department of English at the University of California, Los Angeles (UCLA). His research interests include creating a "bridge" between the concepts and traditions of various 20th-century avant-gardes -- Language writing, the Oulipo, concrete poetry, conceptual art, Situationism, metafiction, etc. -- and various genres of digital literature, including animated poems, interactive texts, algorithmically-generated and manipulated texts, "nomadic" writing, hacktivism and experimental blogs. Presently working on a series of wall projections called "Scriptors" which will appear as gallery and environmental installations in the coming years. 

    Patricia Tomaszek - 16.09.2010 - 16:47

  2. Talan Memmott

    Talan Memmott is a hypermedia writer/artist, his hypermedia work is generally Web-based and freely accessible on the Internet. Memmott has taught digital art, electronic writing, and new media studies in the Digital Culture and Communication Program at the Blekinge Institute of Technology in Karlskrona, Sweden, the Teledramatic Arts and Technology Department at California State University Monterey Bay; the Georgia Institute of Technology, University of Colorado Boulder, and the Rhode Island School of Design. He is currently a researcher at University of Bergen. Memmott holds an MFA in Literary Arts/Electronic Writing from Brown University and a PhD in Interaction Design from Malmö University. Memmott was a co-editor for the Electronic Literature Collection, Volume 2 (ELO), and the ELMCIP Anthology of European Electronic Literature.

    Patricia Tomaszek - 16.09.2010 - 17:06

  3. Johannes Heldén

    Born 1978, lives and works in Stockholm. He holds a MFA from Valand Academy of Fine Arts, Gothenburg, Sweden and has published works in various media.

    Patricia Tomaszek - 16.09.2010 - 17:20

  4. Jörgen Schäfer

    Jörgen Schäfer is a Senior Research Fellow at the University of Siegen. He is currently completing a monograph on electronic literature. In recent years, he has been the author of Exquisite Dada: A Comprehensive Bibliography (2005) and the co-editor of Handbuch Medien der Literatur (‘Handbook Media of Literature’, 2013), Beyond the Screen: Transformations of Literary Structures, Genres and Interfaces (2010), Reading Moving Letters: Digital Literature in Research and Teaching (2010), Anderes als Kunst: Ästhetik und Techniken der Kommunikation (2010), The Aesthetics of Net Literature: Writing, Reading and Playing in Programmable Media (2007), E-Learning und Literatur (2007), Wissensprozesse in der Netzwerkgesellschaft (2005) and Pop-Literatur (2003).

    Patricia Tomaszek - 17.09.2010 - 17:12

  5. Judd Morrissey

    Judd Morrissey is a writer and code artist whose works of electronic literature, interdisciplinary performance, and installation have been widely and internationally presented. He is the creator of digital literary works including The Precession (work-in-progress, 2009-2011), The Jew's Daughter (Electronic Literature Collection, 2006), My Name is Captain, Captain (Eastgate Systems, 2002), and The Last Performance [dot org] (2009), a collaborative writing, archiving, and text-visualization project for which he was a recipient of the inaugural Creative Capital / Andy Warhol Foundation Arts Writers' Grant in 2007. He received his MFA from Brown University. His work has been included in a broad range of festivals, conferences and exhibitions. He is currently an artist-in-residence at the Hyde Park Art Center in Chicago creating code-driven text work for the building's large-scale multi-screen digital facade. Morrissey teaches as an Adjunct Associate Professor at the School of the Art Institute of Chicago in Writing, Art and Technology Studies, and Performance.

    Patricia Tomaszek - 17.09.2010 - 21:51

  6. Espen Aarseth

    Prior to coming to ITU in 2003, Aarseth was professor at the Department of Humanistic Informatics at the University of Bergen, which he co-founded in 1996. Co-founder and Editor-in-Chief of Gamestudies.org - the first academic journal of computer game research. Author of Cybertext: Perspectives on Ergodic Literature (Johns Hopkins UP 1997), a comparative media theory of games and other aesthetic forms.

    Patricia Tomaszek - 21.09.2010 - 10:49

  7. Sandy Baldwin

    Sandy Baldwin is Associate Professor of English at the Rochester Institute of Technology. He received his PhD from New York University and is a Fulbright Scholar. His work imagines the future of literary studies in a digital age. 

     (source: Regards Croisés: Perspectives on Digital Literature)

    Eric Dean Rasmussen - 21.09.2010 - 11:04

  8. Steve Tomasula

    Steve Tomasula is the author of the novels The Book of Portraiture (FC2); IN & OZ (University of Chicago Press); VAS: An Opera in Flatland (University of Chicago Press), an acclaimed novel of the biotech revolution; Once Human: Stories, and TOC: A New-Media Novel (FC2/University of Alabama Press).

    Maria Engberg - 21.09.2010 - 11:07

  9. Markku Eskelinen

    Markku Eskelinen (Ph.D.) is an independent scholar and experimental writer of ergodic prose and critical essays. Excerpts from his first novel were published in The Review of Contemporary Fiction (Summer 1996) according to which he is “easily the most iconoclastic figure on the Finnish literary scene.” Eskelinen is also one of the founding editors of both Game Studies, the international journal of computer game research, and Cybertext Yearbook.

    Maria Engberg - 21.09.2010 - 11:23

  10. Raine Koskimaa

    Raine Koskimaa (b. 1968, Finland), PhD, professor of Digital Culture at the University of Jyvaskyla, Department of Art and Culture Studies. Author of Digital Literature. From Text to Hypertext and Beyond (2000, Doctoral Dissertation Thesis, University of Jyvaskyla). Co-founder and co-editor of the Cybertext Yearbook, established in 2000, available at: http://cybertext.hum.jyu.fi/. Member of the Electronic Literature Organization Literary Advisory Board. Member of the Game StudiesReview Board. Programme Chair for the Digital Arts and Culture 2005 Conference (IT University of Copenhagen, Denmark). Raine Koskimaa works as a professor of digital culture at the Department of Art and Culture Studies. He teaches researches in the fields of digital textuality, programmable media, and game studies. He has published widely around the issues of digital culture, digital literature, hyper and cybertextuality, game studies, reader-response studies, media use, and narratology.

    Maria Engberg - 21.09.2010 - 11:26

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