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  1. Echelon

    This work was made in response to a call by Metamute (London) for Jam Echelon Day 2001. It simply employs all the words stored in the Echelon system in a program that automatically generates texts using whatever dictionary it has available.

    Whenever a user moves their mouse over a text it will automatically re-write itself as a new text. It will then e-mail that text to a random e-mail address (this last e-mailing component of the work is currently disabled, but will be enabled by the artist at the appropriate time - the effect will be to flood the net with echelon sensitive messages at the rate of hundreds per minute, depending on user interaction).

    Echelon is the worldwide signals intelligence network run by the US National Security Agency and the UK Government Communications Headquarters in collaboration with Canada, Australia and New Zealand. Echelon uses large ground-based radio antennae in the United States, Italy, the UK, Turkey, New Zealand, Canada, Australia, and several other countries to intercept satellite transmissions and some surface traffic, as well as employing satellites to tap transmissions between cities.

    Simon Biggs - 21.09.2010 - 11:39

  2. Golem

    Golem was a two channel video installation where the two monitors were arranged like the pages of an open book. The imagery was derived from medieval illuminated books so the overall effect was of an electronically illuminated manuscript. The work took as its theme the ancient Jewish myth of the Golem, a human-like creature created to do the bidding of its creator, the genesis of the Frankenstein story. The work deals with the issues around contemporary technologies such as genetics and Artificial Intelligence.

    (Source: Project description on Biggs's site)

    Simon Biggs - 21.09.2010 - 11:45

  3. Faen. Nå har de senket takhøyden igjen. Må huske å kjøpe nye knebeskyttere.

    Hypertext short story - second HTML version of short-story first published on paper cards in Sesam 71 from 1971. Can be read in sequence in the collection SF - Samlede fortellinger (collected stories) by Tor Åge Bringsverd.

    Thomas Brevik - 21.09.2010 - 11:46

  4. Presence

    interactive immersive installation with responsive language system

    Presence is a three beam interactive video projection installation commissioned for the Art Machine II exhibition at the Maclellan Galleries, Glasgow. It is composed of three screens using high resolution video projectors and three computers with a remote visual sensing system for viewer interaction. On the main screen are visible a number of actors who are individually interactive with the audience and with each other. Another screen features an enormous upside down shadow, whilst another is composed of a giant talking mouth. The piece uses object oriented and behavioural programming techniques.

    Simon Biggs - 21.09.2010 - 11:57

  5. Beyond Taxonomy: Digital Poetics and the Problem of Reading

    Beyond Taxonomy: Digital Poetics and the Problem of Reading

    Patricia Tomaszek - 21.09.2010 - 11:57

  6. reWrite

    interactive language based installation

    The focus of an artwork such as reWrite is identity. The work addresses this theme through the use of interactive systems, where the relationship between the viewer and the artwork is explicit and active. This act of interaction functions to raise questions concerning being and, through the process of communication, the linguistic foundations of identity.

    ...

    Language artworks, such as reWrite, map an exploration of the manner in which this dynamic of differentiation through reading/writing can be disturbed and opened up as a conscious process. The primary element in this strategy has been the use of auto-generative texts, where the text appears correctly written and to be concerned with a particular subject but where there has been no authorial role other than the processes of a mechanised writing. The intent here is to create instances of textuality where the text is written of itself. That is to say, the text is generated as a function of language itself. Authorial intent is absent, replaced by a process of auto-generative writing.

    Simon Biggs - 21.09.2010 - 12:03

  7. reRead

    interactive language based installation

    Simon Biggs - 21.09.2010 - 12:04

  8. Lys-Mørke

    English title "Light-Darkness." Description by Hans Kristian Rustad: a remediation of a play with the same title. Moving the work into a digital environment Næss makes use of written and verbal text, pictures, graphics, and animations to create a quite different work than the original. She also explained in an interview that the play not really was meant for the stage, but that she was waiting for its right medium. So she utilises facilities of the medium to make the text appear as she first intended. 

    The work is interactive in the sense that the reader need to move the mouse courser over the screen to make something happen. The narrative is divided into three different and independent stories, and which of the three stories that appear, depends on where on the screen the reader holds his mouse cursor.

    Scott Rettberg - 19.10.2010 - 16:16

  9. Workshop for the International Collaborative Development of a Glossary of Literary Terms For Digital Environments

    A five day (6-12 December 2010) workshop in Sydney to develop a set of methodological principles and practical procedures, including future funding applications, for the international collaborative development of a Glossary of Literary Terms For Digital Environments. Participants included Anna Gibbs, Maria Angel (University of Western Sydney), Scott Rettberg and Jill Walker Rettberg (ELMCIP), Peter Gendolla and Jörgen Schäfer (University of Siegen/Media Upheavals Project), Joseph Tabbi, Dene Grigar, and Davin Heckman (ELO), and a number of Australian writers, authors and theorists working in the field.

    Scott Rettberg - 09.12.2010 - 04:53

  10. Shelley Jackson

    Born in the Philippines in 1963,  Jackson grew up in Berkeley, California. She earned a B.A. in art from Stanford University and an MFA in creative writing from Brown University. She established her reputation as a literary author by writing the early hypertext fiction A Patchwork Girl (1993) and has continued to work in multiple media. Her story SKIN, for example, was tattooed on volunteers' skin (2003). She has also published a print novel, Half-Life, and short story collection, The Melancholy of Anatomy. Jackson teaches in the graduate writing program at The New School in New York City and the European Graduate School in Saas-Fee Switzerland, where she is a writer-in-residence.

    Jill Walker Rettberg - 05.01.2011 - 12:56

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