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  1. Golem

    Golem was a two channel video installation where the two monitors were arranged like the pages of an open book. The imagery was derived from medieval illuminated books so the overall effect was of an electronically illuminated manuscript. The work took as its theme the ancient Jewish myth of the Golem, a human-like creature created to do the bidding of its creator, the genesis of the Frankenstein story. The work deals with the issues around contemporary technologies such as genetics and Artificial Intelligence.

    (Source: Project description on Biggs's site)

    Simon Biggs - 21.09.2010 - 11:45

  2. Trope

    Trope creatively intervenes in the ways that readers engage with literary texts by creating a virtual environment that is conducive to and assists the experience of reading the poetic text. The physicality of the text itself is key. Poems and short stories are repositioned rather than illustrated in spatialized, audio and visual format/s not possible in “real” life. In the trope landscape, Second Life users can negotiate their own paths through each creative environment and for example, fly into a snowdome, run through a maze in the sky, listen to a poem whispered by a phantom pair of dentures, or stumble upon a line of dominos snaking around the bay. Trope aims to expand writing networks and further develop the virtual literary community.

    (Source: Auithor's description from Electronic Literature Collection, Volume Two)

    Scott Rettberg - 09.12.2010 - 01:12

  3. Ingenstans

    "Ingenstans (meaning "nowhere" in Swedish) is a video project about living between languages, trading American city life for village life in Sweden, or somewhere, nowhere. As a whole, the film could be taken as a (quasi-)ethnographic film, combining elements of documentary film with narrative film, spurious accounts of cultural icons, and reenactments of actual events. INGENSTANS was shot in Karlskrona Sweden, Copenhagen, Paris, Amsterdam, and California. The video is in English and Swedish with fleeting moments in Bulgarian, Italian, French, and Chinese. (running time 20 minutes)" (http://talanmemmott.com/video.html).

    Eric Dean Rasmussen - 21.01.2011 - 12:15

  4. L'Albatross

    Patrick Burgaud's “the Albatross” uses Charles Baudelaire 's poem as tags to surf on Youtube. He downloaded the videos "called" by Baudelaire's words and edited them, according to the verses of the piece. Each movie fragment correspond to a word or words group. Each verse of the original can be read as subtitles. The English translation was automatic, using Google.

    Scott Rettberg - 30.01.2011 - 19:50

  5. CityFish

    CityFish is a hybrid word, title of a hybrid work, tale of a hybrid creature. Part classical parable, part children’s picture book, CityFish is a web-based intertextual hypermedia transmutation of Aesop's Town Mouse Country Mouse fable. Winters, Lynne freezes in Celsius in the fishing village of Brooklyn, Nova Scotia (Canada), a few minutes walk from a white sandy beach. Summers, she suffers her city cousins sweltering in Fahrenheit in Queens, New York (USA).  Lynne is a fish out of water. In the country, her knowledge of the city separates her from her school of friends. In the city, her foreignness marks her as exotic. CityFish represents asynchronous relationships between people, places, perspectives and times through a horizontally scrolling browser window, suggestive of a panorama, a diorama, a horizon line, a skyline, a timeline, a Torah scroll. The panorama and the diorama have traditionally been used in museums and landscape photography to establish hierarchies of value and meaning. CityFish interrupts a seemingly linear narrative with poetic texts, quotations, Quicktime videos, DHTML animations, Google Maps and a myriad of visual images.

    Scott Rettberg - 30.01.2011 - 19:57

  6. Middle Orange | Meia Naranja

    “Middle Orange | Media Naranja” (2010) [Video]. This is an HD film (17:02 minutes) that seeks to answer the question, "What is digital poetry?" In order to do so, it must not only describing digital poetry but do so in another medium -- that of film. Thus, as digital poetry is poetry written in the language of digital medium, “Middle Orange | Media Naranja” is digital poetry written in the language of film: that is to say, it is film as film, with digital poetry somehow becoming a presence in the film, like the shadow of a passerby on the sidewalk. Accordingly, this video presents performative moments from Loss Pequeño Glazier's digital poetry, including “Territorio Libre”, “Io Sono at Swoons”, and “Bromeliads”, as artistic expressions in the medium. The objective of the film is to engage the relation between performance and digital poetry -- and between digitally-mediated texts and their poetic presence as artistic works. [http://epc.buffalo.edu/authors/glazier/]

    Scott Rettberg - 30.01.2011 - 21:04

  7. slippingglimpse

    In slippingglimpse, we model a ring in which the roles of initiator, responder, and mediator are taken by all elements in turn. Our mantra for this: water reads text, text reads technology, technology reads water, coming full circle. Reading then comes to mean something different at each stage of the poem, in all cases involving sampling. Ryan reads and captures the image of 'chreods' (dynamic attractors) in water. Strickland's poem text, by sampling, appropriating, and aggregating artists' descriptions of processes of capture, reads this process of capture. And the water reads, via Lawson Jaramillo's motion-capture coding, by imposing its own sampled pattern. A variety of reading experiences are enabled: reading images while watching text; reading in concert with non-human readers, computer and water; reading frame breaks (into scroll or background); or reading by intervening. For instance, reversibility and replay are available on the scroll, as are reading in the direction and speed you wish; while, in the water, regeneration of text is available, as are unpredictable jostling and overlays.

    Eric Dean Rasmussen - 31.01.2011 - 13:07

  8. I mellom tiden

    I mellom tiden er et hypertekstuelt nettkunstverk bestående at statiske og dynamiske elementer, lyd, skrift, bilde, video og grafikk. Verket er sentrert rundt fire temaer; venner, alene, familie og elskere. Ved å traversere verket får leseren mulighet til å oppleve ulike hverdagslige aspekter i livet, på tvers av de fire temaene. Gjennom sampling og et samspill mellom temaer, stemninger, modaliteter, sjangrer og ulik grad av brukerstyring framstiller I mellom tiden en mangefasettert og kompleks estetikk, der ulike livsverdener interagerer med hverandre, der det virkelige møter det kunstige, det private møter det offentlige, og der det åpne møter det dunkle. [verkbeskrivelse av Hans-Kristian Rustad / ELINOR]

    Scott Rettberg - 02.02.2011 - 16:10

  9. Entre Ville

    Entre Ville was commissioned in 2006 by OBORO, an artist-run centre in Montréal, on the occasion of the 50th anniversary of the Conseil des Arts de Montréal. J. R. Carpenter writes: "Although I had lived in Montréal for 15 years at the time of the commission, Entre Ville was my first major work about my adopted city. It took me that long to learn the vocabulary. I don’t mean French, or Greek, Italian, Portuguese, Yiddish or any of the other languages spoken in my neighbourhood. I refer, rather, to a visual, tactile, aural, sensorial vocabulary. My home office window opens into a jumbled intimacy of back balconies, yards, gardens and alleyways. Daily my dog and I walk through this interior city sniffing out stories. Poetry is not hard to find between the long lines of peeling-paint fences plastered with notices, spray painted with bright abstractions and draped with trailing vines.

    Eric Dean Rasmussen - 18.02.2011 - 20:09

  10. Digitally Modified Organism

    Questo documento è un ODM. Nasce dalla trasformazione di un documento già esistente. Nel suo interno sono state sostituite delle parole con altre attraverso la funzione Trova e sostituisci di Word. Inoltre si è trasformato il file di word in un video: odm.mov. Attraverso queste trasformazioni digitali il documento è diventato un documento diverso: un ODM. Ma questo documento ha ancora la possibilità di essere letto e al suo interno contiene la definizione di ODM, cioè di Organismo Digitalmente Modificato. Il testo di questo documento è un prodotto di Letteratura elettronica. Come video è una opera di Letteratura ibrida che si presenta come un saggio su un argomento mentre risulta essere anche l’argomento del saggio.
     
    Un Organismo[1] Digitalmente Modificato (ODM) è un essere digitale che possiede un patrimonio digitale modificato tramite tecniche di ingegneria digitale, che consentono l'aggiunta, l'eliminazione o la modifica di elementi digitali o parti di essi.

    Patricia Tomaszek - 22.02.2011 - 13:10

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