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  1. coraçãocabeça

    coraçãocabeça

    Luciana Gattass - 02.12.2012 - 19:30

  2. Pirate's Adventure

    Pirate's Adventure

    Jill Walker Rettberg - 02.07.2013 - 22:41

  3. A Literatura Cibernética 2: Um Sintetizador de Narrativas

    In this second volume of Cybernetic Literature, which is devoted to fiction, Barbosa publishes a narrative synthesizer, addressing the concept of “matrix-text” as a transformable grid by the computer program. Being aware that in the fictional field there is a concern for semantic and narrative coherence, the author publishes the most interesting outputs of the variants of the series “Era Uma Vez...” [Once Upon a Time...], “Fábulas” [Fables], “Histórias dum Baralho de Cartas” [Stories of a Deck of Cards] and, finally, “História dum Homem Citadino” [Cityman Story], whose literary reception has been more explored, e.g. Christopher Funkhouser (2007) and Roberto Simanowski (2011), who curiously read it as a poem.

    [Source: Álvaro Seiça, "A Luminous Beam: Reading the Portuguese Electronic Literature Collection" (2015)]

    Scott Rettberg - 10.07.2013 - 14:27

  4. História de Um Homem Citadino [Cityman Story]

    Simanowski considers that Barbosa “deconstruct[s] its form by running it through his text generator. (…) The outcome is predictably absurd and humorous, and portrays wild deviations from the mundane occurrences found in the original. Applying the chance procedures of a text generator to this poem inevitably subverts the status quo of his subject. It spices up the boring life of the city man by turning the depressing poem into seasoned surrealist lines. The form of the computer-generated text responds to the chosen content of the database. The result seems to declare that there is no other chance than accepting the chance. (…) Although the content of the outcome is owned by the machine, the meaning belongs to the human behind it (…)” (2011: 102-103).

    Scott Rettberg - 11.07.2013 - 11:31

  5. Era Uma Vez...

    Era Uma Vez...

    Alvaro Seica - 02.05.2015 - 15:07

  6. Fábulas

    Fábulas

    Alvaro Seica - 02.05.2015 - 15:09

  7. Histórias de Um Baralho de Cartas

    Histórias de Um Baralho de Cartas

    Alvaro Seica - 02.05.2015 - 15:11

  8. A Thousand Plateaus

    It is a philosophy book by the French philosopher Gilles Deluze and the French psychoanalyst Félix Guattari. The authors draw upon and discuss the work of a number of authors, including Sigmund Freud, Carl Jung, and Wilhelm Reich. A Thousand Plateaus is written in a non-linear fashion, and the reader is invited to move among plateaux in any order. It is the second volume of Capitalism and Schizophrenia, and the successor to Anti-Oedipus (1972). Before the full English translation by social theorist Brian Massumi appeared in 1987, the twelfth "plateau" was published separately as Nomadology: The War Machine (New York: Semiotext(e), 1986). Though influential, and considered a major statement of post-structuralism and postmodernism, the book has been criticized on many grounds.

    The book was first published in 1980 by Les Editions de Minuit, in French and later translated to english in 1987 and published by University of Minnesota Press.

    Nina Kolovic - 19.09.2018 - 15:49

  9. Pac-Man

    Pac-Man is a maze arcade game developed and released by Namco in 1980. The original Japanese title of Puck Man was changed to Pac-Man for international releases as a preventative measure against defacement of the arcade machines. Outside Japan, the game was published by Midway Games as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called power pellets causes the ghosts to turn blue, allowing Pac-Man to eat them for bonus points. It is the first game to run on the Namco Pac-Man arcade board.

    Trygve Thorsheim - 25.11.2019 - 13:09

  10. Nijmeegs avontuur

    Nijmeegs Avontuur (ook bekend als Nijmegen Avontuur) van Couwenberg Software en Courbois Software is uitgebracht aan het begin van de jaren 80, dus rond 1980. De originele versie werd uitgebracht voor de Commodore PET, de opgenomen versie hier was een hernieuwde versie voor de Commodore 64. Dit Nederlandse tekstadventure wordt gezien als één van de eerste officiële computerspellen in Nederland. Het Nederlands Instituut voor Beeld en Geluid in Hilversum nam het spel zelfs als eerste titel op in de Nederlandse Games Canon, die in 2018 werd gepubliceerd

    Siebe Bluijs - 25.03.2021 - 17:20