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  1. Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2011)

    Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2011)

    Scott Rettberg - 22.02.2011 - 12:24

  2. Authoring Software

    A resource for teachers and students of new media writing, who are exploring what authoring tools to use, for new media writers and poets, who are interested in how their colleagues approach their work, and for readers, who want to understand how new media writers and poets create their work, the Authoring Software project is an ongoing collection of statements about authoring tools and software. It also looks at the relationship between interface and content in new media writing and at how the innovative use of authoring tools and the creation of new authoring tools have expanded digital writing/hypertext writing/net narrative practice.

    Judy Malloy - 11.03.2011 - 18:05

  3. 51 Responses: What inspired you to get involved with Digital Literature

    51 Responses: What inspired you to get involved with Digital Literature

    Scott Rettberg - 22.03.2011 - 00:01

  4. Electronic Literature Explained

    Electronic Literature Explained

    Scott Rettberg - 26.03.2011 - 12:06

  5. Introduction to Electronic Literature: A Freeware Guide

    Introduction to Electronic Literature: A Freeware Guide

    Scott Rettberg - 14.04.2011 - 12:27

  6. Electronic Literature (DIKULT 203, Fall 2011)

    Electronic Literature (DIKULT 203, Fall 2011)

    Eric Dean Rasmussen - 05.09.2011 - 16:14

  7. Technologies of Text (GENS 410, Spring 2012)

    Technologies of Text (GENS 410, Spring 2012)

    Eric Dean Rasmussen - 05.01.2012 - 05:37

  8. Digital Poetry and the Limits of Interpretation (ENGL 5559)

    Digital Poetry and the Limits of Interpretation (ENGL 5559)

    Eric Dean Rasmussen - 07.02.2012 - 09:51

  9. Digital Publishing (PUBL 6318)

    Digital Publishing (PUBL 6318)

    Eric Dean Rasmussen - 08.03.2012 - 09:26

  10. Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2012)

    Digital Genres: Digital Art, Electronic Literature, and Computer Games (DIKULT 103, Spring 2012)

    Patricia Tomaszek - 13.04.2012 - 15:14

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