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  1. Content Moderator Sim

    Content Moderator Sim puts you in the role of a subcontractor whose job is to keep your social media platform safe and respectable. Play time is approximately 5 minutes. Headphones or speakers are recommended.

    Content Warning: Brief written references to abuse, self-harm, racism, and brutality, but no images or video.

    Mark Sample - 15.06.2020 - 19:31

  2. Room #3, from The Offline Website Project

    Nothing captures the experience of 2020's pandemic like making a video conference call. Be it for work or personal reasons, most of us opened our domestic life to the online world via these platforms; Zoom probably rising to the top of the list. Personal space became public in our desire or requirement to connect, and these platforms became a new room in most of our homes. This piece, Room #3, engages these ideas by presenting a peculiar Zoom call by me and a set of copies of myself to question these kinds of connections: always alone in the physical space, but always connected in unexpected ways to a multitude of known interlocutors and unknown human and non-human agents.

    Alex Saum - 18.09.2020 - 21:15

  3. Exposed

    The criminal punishment system in the United States confines over two million people in overcrowded, unsanitary, and unsafe environments where they cannot practice social distancing or use hand sanitizer and are regularly subjected to medical malpractice and neglect. EXPOSED documents the spread of COVID-19, over time, inside these prisons, jails, and detention centers, from the perspective of prisoners, detainees, and their families. Quotes, audio clips, and statistics collected from a comprehensive array of online publications and broadcasts, are assembled into an interactive timeline that, on each day, offers abundant testimony to the risk and trauma that prisoners experience under coronavirus quarantine. On July 8th alone, there are over 100 statements included in the interface — statements made by prisoners afflicted with the virus or enduring anxiety, distress, and severe hardship. Unfortunately, their words are all we have.

    Scott Rettberg - 08.12.2020 - 13:48

  4. The Endless Doomscroller

    “Doomscrolling” refers to the ways in which people find themselves regularly—and in some cases, almost involuntarily—scrolling bad news headlines on their phone, often for hours each night in bed when they had meant to be sleeping. Certainly the realities of the pandemic necessitate a level of vigilance for the purposes of personal safety. But doomscrolling isn’t just a natural reaction to the news of the day—it’s the result of a perfect yet evil marriage between a populace stuck online, social media interfaces designed to game and hold our attention, and the realities of an existential global crisis. Yes, it may be hard to look away from bad news in any format, but it’s nearly impossible to avert our eyes when that news is endlessly presented via designed-to-be-addictive social media interfaces that know just what to show us next in order to keep us “engaged.” As an alternative interface, The Endless Doomscroller acts as a lens on our software-enabled collective descent into despair.

    Scott Rettberg - 08.12.2020 - 15:11

  5. Coronation: a webcomic

    Coronation is a webcomic created by the Marino family using digital tools and platforms to document our experience of the COVID-19 Pandemic. Since the beginning of the lockdown and the various homestay orders in Los Angeles, we have been creating and publishing one comic per day, five days a week, using a combination of digital tools, specifically filters and graphics applications. Images include photographs from our family albums, screenshots and downloads from Internet-based news sources, as well as original hand-drawn images created using digital tools. As the pandemic continues to sweep the globe, Coronation documents one family’s experience of the ups and downs of the Corona virus and the surrounding times, including the 2020 US Election and its ensuing drama and the Black Lives Matter protests. The comics are profoundly domestic and yet reflective of a global crisis, focusing on intimate family moments, transformed through digital tools into a visual expression of the ongoing homestay during a time of turmoil.

    Scott Rettberg - 08.12.2020 - 18:38

  6. Polska przydrożna / Roadside Poland

    “Polska przydrożna” ("Roadside Poland") is an anti-racer designed for the 8-bit Atari, immersed in demoscene aesthetics and the general climate of retro games. The program references the book "Polska przydrożna" by Piotr Marecki (Wydawnictwo Czarne, 2020), which describes a road trip along Polish side roads. Instead of straightforward travelling, the protagonist of the book wriggles around small towns (these locations are listed in the form of a text scroll). The demo itself is devoid of elements characteristic of racers (car, speed, movement, attractive landscapes), thus the work testifies to the pandemic time in which it was made (sports matches without spectators, universities without students, peopleless tourist destinations). The chiptune composed by Caruso refers to Polish disco-polo folk music (designed on Raster Music Tracker). The demo is programmed using MADS assembler. Demo made by Gorgh (code), Maro (idea), Caruso (msx), Kaz (gfx), 2020.

    Piotr Marecki - 11.01.2021 - 20:06

  7. Ghost City Avenue-S

    When Los Angeles shut down in March 2020 due to the pandemic, and most cities became ghost towns, I returned to making art for the screen, developing what has become a dynamic and multi- layered artwork that is readily disseminated. One of the things that thrilled me about making art for the internet (net art) was that it could exist beyond the traditional gallery space. I saw it as a new form of public art, easily accessible to all and a viable platform where unconventional narratives could be created by combining photographic images, drawings, short poetic texts, and animations through a succession of linked pages. The viewer actively “clicked” on images and words to engage with the work and move through the site. 

    Irene Fabbri - 08.02.2021 - 17:44

  8. Ear for the Surge

    Ear For The Surge is designed to be heard. A work about rage, inspired by Homeric hexameter and coronavirus. Spoken word, stitched together, woven into layers of pain, inequality and sadness. 

    Text from internet search terms developed after hearing constant news, constant cries for help, and raging people. 

    Found text became the basis for an ongoing hexameter, sound, and video. 

    (Source: Author's description)

    Irene Fabbri - 08.02.2021 - 18:28

  9. Masked Making: Uncovering Women’s Craft Labor during COVID-19

    In the United States in 2020, face masks became a political symbol: first welcomed as part of assisting emergency workers, and later condemned as a threat to individual liberty, the face mask is an inescapable site of conflict. However, it is also a thing of labor, entwined with the domestic sphere of sewing. 

    Irene Fabbri - 08.02.2021 - 19:17

  10. I Got Up 2020, Pandemic Edition

    I Got Up 2020, Pandemic Edition started as an Instagram series inspired by On Kawara’s 1968-79 daily postcard ritual. 

    This riff on artist On Kawara's 1968-1979 series "I Got Up" is a visible record of getting up while confined to the house and simultaneously enacting the roles of mother, artist, housekeeper, and teacher. While On Kawara sent daily postcards to friends, this project posts daily videos to Instagram through the course of isolating at home during the pandemic. These daily vignettes interpret “getting up” as unusually labor intensive—creative on the best days and merely possible on the worst. As a result of the quarantine, and the collapse of professional and domestic spaces, this series of getting up is a creative family adventure. 

    Irene Fabbri - 08.02.2021 - 19:35

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