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  1. Luz

    Luz

    Jeneen Naji - 08.01.2013 - 16:26

  2. Digital Oracles

    According to researches: a) search is the 2nd most used service on the web; b) people are using web search more and more and they trust their results, and c) people rarely read beyond the 2nd page of search results. These facts reflect the enormous power and influence the search engines (like Google, Yahoo, etc.) exert over us. This work intends to cause awareness about the issues related to the use of search engines on the web—many times not known by the search engine users—like privacy, control, data manipulation, source and reliability of data, top 10 dictatorship, among others

    Scott Rettberg - 09.01.2013 - 23:29

  3. Logozoa

    Lo·go·zo·a n [fr. Gk logos word + zoia animals] (2005) 1 : word animals : textual organisms 2 : a phylum or subkingdom of linguistic entities that are represented in almost every kind of habitat and include aphorisms, anti-aphorisms, maxims, minims, unapologetic apothegms, neokoans, sayings, left-unsaids, shamelessly proverbialist word-grabs, epigrammatological disquisitions, lapidary confections, poemlets, gnomic microtales, instant fables, and other varieties of conceptual riffs

    Words change everything. We create poems and stories to free the world from itself, to reveal the many feral faces of life. But ironically these liberating words are usually imprisoned on the page or computer screen. Out in the “real” world of day-to-day activity, we use words more bluntly. We put labels and signs on things to tame them—identify, categorize, explain, instruct, proclaim ownership. What if instead the labels could liberate the everyday world from the literal, proclaim rather than cover up the mysteries? What if they could become Logozoa—textual organisms that infest the literal with metaphor and give impetuous life and breath to meaning?

    Adopt-A-Zoa

    Scott Rettberg - 13.01.2013 - 00:23

  4. Narrative Units

    Narrative Units" is a networked visualization based on the gutenberg.org archive, information theory, and video. 
     

    Artist Statement

    The Narrative Units project addresses a number of questions by interconnecting several systems of interest. Information Theory, which strictly concerns itself with the encoding and transmission of data, is displaced into the context of a literary narrative. This framing serves to evoke question surrounding the dispersion of Information Theory and other paradigms of first-wave cybernetics into contemporary culture. 

    The source text, narratives from Project Gutenberg (http://www.gutenberg.org/), are treated as a message source. In terms of the Narrative Units system, the text displayed in white is noise. The system matches a particular string of symbols which correspond to a set of definitions from an introductory text on Information Theory. Matching words are displayed in red, and placed in one of the lower panels of the visualization. 

    Scott Rettberg - 13.01.2013 - 16:52

  5. Larvatus Prodeo

    This collaborative poem in three parts makes virtuoso use of the marquee tag, which along with the ever-annoying blink tag, has been disavowed by the World Wide Web Consortium (W3C), which imperils its existence in future browsers. Each of its parts uses this tag as a central device for shaping its text in a different way to play with Barthes’ notion of how the past is reduced and turned into “a slim and pure logos” through narrative as well as with Descartes’ use of the latin phrase larvatus prodeo (I come forth, masked). (Source: Leonardo Flores, I ♥ E-Poetry)

    Hannelen Leirvåg - 28.02.2013 - 13:27

  6. The Defacement of Desire

    This collaborative poem is designed as an installation at Brown University’s CAVE, a cube-shaped room equipped with projection in all six directions, surround sound, and multiple input devices, such as 3D goggles, gloves, and head tracking. (Source: Leonardo Flores, I ♥ E-Poetry)

    Hannelen Leirvåg - 28.02.2013 - 13:47

  7. Inanimate Alice, Episode 2: Italy

    Aptly called a novel, this serially published multimedia work uses games, images, video, and narrative prose cut into portions that use poetic tactics for delivery of ideas and story. And it is beautifully integrated, layer by layer, moment by moment, to deliver a poignant narrative about a girl named Alice who exemplifies her media-savvy generation. (Source: Leonardo Flores, I ♥ E-Poetry)

    Hannelen Leirvåg - 28.04.2013 - 16:45

  8. Computer Aided Poetry

    Computer Aided Poetry

    Jill Walker Rettberg - 10.06.2013 - 00:14

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