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  1. The heuristic value of electronic literature

    The heuristic value of electronic literature

    Serge Bouchardon - 21.09.2010 - 11:33

  2. Janet H. Murray

    Janet Murray is a professor in the School of Literature, Media, and Communication at the Georgia Institute of Technology. Before coming to Georgia Tech in 1999, she was a Senior Research Scientist in the Center for Educational Computing Initiatives at MIT, where she taught humanities and led advanced interactive design projects since 1971. She is well known as an early developer of humanities computing applications, a seminal theorist of digital media, and an advocate of new educational programs in digital media.

    Jill Walker Rettberg - 14.01.2011 - 12:16

  3. At the Time of Writing: Digital Media, Gesture and Handwriting

    This paper examines the way literary practice in digital media illuminates traditional literary processes that otherwise remain unremarked, and conversely, what the literary concept of ‘address’ might contribute to an understanding of the way digital media are reinventing literary agency. It explores handwriting as an embodied praxis linking thought with corporeality through the medium of gesture, and its transformations in text-based new media art. Handwriting (and especially signatures) has long been thought to make personality traits manifest. Its expressive gestural and kinematic aspect can be illuminated by Werner’s theory of physiognomic perception in which two-dimensional diagrams are shown as consistently corresponding to and eliciting a small number of categorical affects (happy, sad, angry) in viewers. Diane Gromala’s ‘Biomorphic Typography’ (2000 onwards) in which the user’s keystrokes generate biofeedback input which combines with the behaviours assigned to typography to animate text in the present time of writing draws on these conventions and complicates them in the process.

    Eric Dean Rasmussen - 13.09.2011 - 15:32

  4. Reversed Remediation. How Art Can Make One critically Aware of the Workings of Media

    Reversed Remediation

    A Critical Display of the Workings of Media in Art

    By Saskia Isabella Maria Korsten

    JIn this paper I distinguish between the theories of remediation and reversed remediation and apply this theoretical foundation to new media art that exemplify what I call ‘reversed remediation’.

    Saskia Korsten - 23.09.2011 - 15:37

  5. Telepoesis.net - Poesia em Rede

    Telepoesis.net - Poesia em Rede

    Rui Torres - 02.12.2011 - 14:50

  6. XS, S, M, L Creative Text Generators of Different Scales

    Creative text generation projects of different sizes (in terms of lines of code and length
    of development time) are described. “Extra-small,” “small,” “medium,” and “large”
    projects are discussed as participating in the practice of creative computing differently.
    Different ways in which these projects have circulated and are being used in the
    community of practice are identified. While large-scale projects have clearly been
    important in advancing creative text generation, the argument presented here is that
    the other types of projects are also valuable and that they are undervalued (particularly
    in computer science and strongly related fields) by current structures of higher
    education and academic communication – structures which could be changed.

    (Source: Author's Abstract)

    J. R. Carpenter - 21.12.2014 - 13:06

  7. Michal Rudolf

    Michal Rudolf

    Magnus Knustad - 08.11.2016 - 17:33

  8. Collapsing Generation and Reception: Holes as Electronic Literary Impermanence

    This essay discusses Holes, a ten syllable one-line-per-day work of digital poetry that is written by Graham Allen, and published by James O’Sullivan’s New Binary Press. The authors, through their involvement with the piece, explore how such iterative works challenge literary notions of fixity. Using Holes as representative of “organic” database literature, the play between electronic literature, origins, autobiography, and the edition are explored. A description of Holes is provided for the benefit of readers, before the literary consequences of such works are examined, using deconstruction as the critical framework. After the initial outline of the poem, the discussion is largely centred around Derrida’s deconstruction of “the centre”. Finally, the literary database as art is re-evaluated, drawing parallels between e-lit, the absence of the centre, and the idea of the “deconstructive poem”.

    Kristen Lillvis - 07.06.2017 - 20:42

  9. The Machine in the Text, and the Text in the Machine

    "The Machine in the Text, and the Text in the Machine" is a review essay on Electronic Literature: New Horizons for the Literary (University of Notre Dame, 2008) by N. Katherine Hayles, and Mechanisms: New Media and the Forensic Imagination (MIT Press, 2008), by Matthew G. Kirschenbaum. Both works make remarkable contributions for the emerging field of literary studies and the theory of digital media. While Hayles analyses the interaction between humans and computing machines as embodied in electronic works, Kirschenbaum conceptualizes digitally at the level of inscription and establishes a social text rationale for electronic objects.

    tye042 - 06.09.2017 - 12:59

  10. John Murray

    John T. Murray is a Ph.D. Candidate in the Computer Science Department at the University of California, Santa Cruz and a member of the Expressive Intelligence Studio. He is also Co-Founder and CTO of Seebright, a company designing authoring tools and affordable hardware for mixed reality. He is a co-author with Anastasia Salter of Flash: Building the Interactive Web from the MIT Press (2014). His research focuses on the application of computational models to studying interactive digital narratives, looking specifically at the genre defined by Telltale Games. His artistic work explores tangible user interfaces and playable stories. He can be found on twitter as @lucidbard or at lucidbard.com.

    (Source: ELO 2017: Book of Abstracts and Catalogs)

    Filip Falk - 08.09.2017 - 15:40

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