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  1. Line of Inquiry: Many Authors Explore Creative Computing Through a Short Program

    The talk takes the audience through how a single one-line Commodore 64 BASIC program can serve as a Rosetta Stone, helping people understand the interconnected cultural and technical aspects of creative computing, practices of using the computer expressively and recreationally in innovative ways.

    Patricia Tomaszek - 22.07.2011 - 18:03

  2. The Institution of the Book: Why Shelley Jackson Doesn't Write Hypertext

    After all these years, Cayley is still troubled by the question of whether writing in other media, such as hypertext, can be a 'book.' Do writers need to write books in order to be writers?

    Eric Dean Rasmussen - 18.08.2011 - 16:58

  3. Networked Improv Narrative (Netprov) and the Story of Grace Wit & Charm: Rob Wittig's Thesis Defense

    This is a recording of the 20 minutes or so of Rob Wittig's thesis presentation and oral exam for the MA at the University of Bergen, which was done on Tuesday, December 13, 2011 via Skype. Wittig's thesis outlines the genesis of a new network based genre at the interstices of game, improvisational theatre, literature, mass media and digital media. It was also the first MA thesis in the UiB Digital Culture program to include a fully developed creative project in electronic literature as well as an excellent theoretical thesis in print.

    Scott Rettberg - 14.12.2011 - 11:50

  4. Catharsis and Flow: Two Modes in Our Media Culture

    Catharsis and Flow: Two Modes in Our Media Culture

    Maria Engberg - 04.01.2012 - 18:11

  5. SURFACE TEXT: Text as Surface in Immersive 3D Environments

    When we address ourselves to digitally mediated writings practices, it is clear that the properties and methods of the surface of inscription are at issue. The inscriptional surfaces of digital media are complex, even when manifest as relatively passive 'screens' that emulate paper-like media. At the very least, these surfaces bear properties that reinforce the necessity for 'media-specific analyses,' as Katherine Hayles puts it. Related and corresponding complexities are demonstrable in what we may describe as the 'atoms' of inscriptional practice in digital media, the programmable differance-engines that leave their traces on just such complex surfaces. These features are, literally, 'spectacularly' in evidence when applied to writing for 3D immersive environments such as the three-wall Cave at Brown University, where new engagements with writing have been practiced experimentally and pedagogically since 2002. This presentation will report on recent writing and literary art practice in Brown's Cave with some reference to the critical and theoretical context that the author has been seeking to provide for this variety of writing digital media.

    Christine Wilks - 20.01.2012 - 16:27

  6. Open Publishing

    "Last year I was invited by Sue Thomas and Kate Pullinger to go up to Leicester to give a lecture about the impact of blogging on writing at their Narrative Laboratory for the Creative Industries seminar, Blogs, Communities and Social Software. This year, I have a return invitation, not to lecture in person again but to be one of several guest lecturers contributing to De Montfort's Online MA in Creative Writing and New Media via a variety of online venues....

    Christine Wilks - 20.01.2012 - 16:42

  7. Designing for Lotsa Media

    "This talk is about the different ways storytellers, artists and game developers design their content for lots of different media platforms."

    A video lecture accompanied by Christy Dena's Cross-Media Reading List.

    Christine Wilks - 20.01.2012 - 17:06

  8. A New Total Work of Art

    A lecture about cross-media, transmedia or multi-platform storytelling delivered via multiple media. Listen to the audio lecture whilst viewing the PowerPoint presentation or PDF document.

    Christine Wilks - 20.01.2012 - 17:53

  9. Digital Storytelling: Something Old, Something New

    Digging for the Roots of Interactive Storytelling

    This lecture examines the unique characteristics of digital storytelling, and traces its roots all the way back to ancient forms of human expression.

    Christine Wilks - 20.01.2012 - 18:12

  10. E-Poetry Bibliography

    The E-Poetry Bibliography provides an introduction to a wide variety of digital poetries, including code, visual, animated, video, audio, interactive/game, programmatic/generative and collaborative poetry.

    Christine Wilks - 20.01.2012 - 18:31

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