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  1. Chaos Bound: Orderly Disorder in Contemporary Literature and Science

    Chaos Bound: Orderly Disorder in Contemporary Literature and Science

    Scott Rettberg - 08.07.2013 - 12:03

  2. Out of Bounds: Searching Deviated Literature in Audiovisual Electronic Environments

    In this presentation I propose a close/distant reading of some Argentinean e-poetry works –Migraciones and Outsource me! by Leonardo Solaas and TextField, Eliotians and some of the works of The Disasters by Iván Marino– in order to pose a debate concerning the development of e-poetry in audiovisual electronic environments, particularly e-poetry created by artists/programmers who hardly would defined themselves as poets or writers.To what extent one should still speak about literature concerning this kind of works? Is it possible to find a literary impulse in contexts where literature has lost its privileges and migrates “out of bounds”? If the artists mentioned above lean themselves into literary traditions, why are their works more frequently regarded by visual art critics rather than literary critics? I argue that the works analyzed enable us to resituate literature in inter/trans media contexts, which nevertheless are readable in terms of literary effects.

    Scott Rettberg - 04.10.2013 - 11:54

  3. Virtual Weaponry The Militarized Internet in Hollywood War Films

    This book examines the convergent paths of the Internet and the American military, interweaving a history of the militarized Internet with analysis of a number of popular Hollywood movies in order to track how the introduction of the Internet into the war film has changed the genre, and how the movies often function as one part of the larger the Military-Industrial- Media-Entertainment Network and the Total War Machine. The book catalogues and analyzes representations of a militarized Internet in popular Hollywood cinema, arguing that such illustrations of digitally networked technologies promotes an unhealthy transhumanism that weaponizes the relationships between the biological and technological aspects of that audience, while also hierarchically placing the “human” components at the top. Such filmmaking and movie-watching should be replaced with a critical posthumanism that challenges the relationships between the audience and their technologies, in addition to providing critical tools that can be applied to understanding and potentially resist modern warfare.cu

    Lori Ricigliano - 14.06.2017 - 21:01

  4. The Metainterface: The art of platforms, cities and clouds

    Metainterface is about interface aesthetics and culture, and as an analytical strategy, it focuses on the tendency in art that reflects the contemporary interface; that is, on readings of artworks. In this sense, it presents contemporary art works, but it also reflects on the current challenges of contemporary interface culture in a situation where the computer’s interface seemingly both becomes omnipresent and invisible; where it at once is embedded in everyday objects and characterised by hidden exchanges of information between objects; or, what it conceptualizes as a metainterface. By bringing the tendency in artworks forward, the book aims to demonstrate how certain critical interfaces have an ability to reflect the deeper fissures within new technologies and the production of the work of art itself; an ability to show us an interface, after the interface has seemingly disappeared into ‘smart’ futures and new promises of anticipation, participation, and emancipation.

    Søren Pold - 31.10.2017 - 13:50

  5. Locating New Literary Practices/Expressions in Indian Digital Spaces

    Locating New Literary Practices/Expressions in Indian Digital Spaces

    Shanmuga Priya - 15.11.2017 - 09:38

  6. The Bloomsbury Handbook of Electronic Literature

    The digital age has had a profound impact on literary culture, with new technologies opening up opportunities for new forms of literary art from hyperfiction to multi-media poetry and narrative-driven games. Bringing together leading scholars and artists from across the world, The Bloomsbury Handbook of Electronic Literature is the first authoritative reference handbook to the field.

    Crossing disciplinary boundaries, this book explores the foundational theories of the field, contemporary artistic practices, debates and controversies surrounding such key concepts as canonicity, world systems, narrative and the digital humanities, and historical developments and new media contexts of contemporary electronic literature. Including guides to major publications in the field, The Bloomsbury Handbook of Electronic Literature is an essential resource for scholars of contemporary culture in the digital era.

    (Source: Publisher's description)

    Alvaro Seica - 09.02.2018 - 12:33

  7. #ELRFEAT: "La poesia nell'epoca del newmedia" (2001)

    The second featured interview with Eduardo Kac. This interview was originally published on http://contentodesign.org/cont/autori/kac/interv_kac.htm   

    Daniele Giampà - 05.04.2018 - 20:54

  8. #ELRFEAT: Language’s Uncertainty Principle: An Interview with Eduardo Kac (1999)

    Re-published interview with Eduardo Kac, a Brazilian contemporary artist and professor of art. In this interview, Kac talks about his concepts of art, poetry and multimedia which are at the base of his projects since the early 1980s.

    Daniele Giampà - 05.04.2018 - 21:05

  9. #ELRPROMO: Arabic Electronic Literature: “New Horizons and Global Perspectives”

    Promotional interview for an event organized by the Arabic Electronic Literature research group.

    Daniele Giampà - 05.04.2018 - 21:11

  10. Interview with Mez Breeze

    Mez Breeze is an awarded artist and writer of new media works. The topics in this interview range from code works, the importance of learning to code and the interplay of fiction, video games and art in some of her latest works that are characterized by multimodal narrative, game mechanics and VR technology.

    Daniele Giampà - 05.04.2018 - 21:16

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