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  1. Pathfinders: Documenting the Experience of Early Electronic Literature

    What happens to literary works meant to be experienced on a computing device when the software and computer systems with and for which they are created update, change or become obsolete? Do we allow these works also to become obsolete, or do we find ways to preserve them since they are important literary and cultural artifacts?

    “Pathfinders: Documenting the Experience of Early Digital Literature,” led by Dene Grigar (Washington State University Vancouver) and Stuart Moulthrop (University of Wisconsin––Milwaukee), is a digital preservation project that captures an important moment in literary history: the development of early digital literature. As such, it aims to enrich our understanding of key texts from that moment and pioneer methods that can be used to preserve and explore other examples of participatory media. It is funded by a Digital Humanities Start Up Grant from the National Endowment for the Humanities.

    Scott Rettberg - 08.08.2013 - 23:42

  2. Pathfinders: Documenting the Experience of Early Digital Literature

    This presentation outlines the work currently underway to preserve early digital literature authored by Stuart Moulthrop, Judy Malloy, John McDaid, Shelley Jackson, and Bill Bly. Entitled “Pathfinders: Documenting the Experience of Early Digital Literature,” the project is led by Dene Grigar (Washington State University Vancouver) and Stuart Moulthrop (University of Wisconsin––Milwaukee). It is a digital preservation project that aims to capture an important moment in literary history: the development of early digital literature. As such, it seeks to enrich our understanding of key texts from that moment and pioneer methods that can be used to preserve and explore other examples of participatory media. Starting from the premise that much of electronic literature is interactive and, so, is predicated on reader’s experience, the project focuses on the production of documentary video recordings of readers as they engage with five works of early computational literature involving multi-path reading strategies, dating from the crucial period of invention that preceded popularization of the Internet (roughly 1985-99).

    Dene Grigar - 13.06.2014 - 19:14

  3. CELL Search Engine

    The CELL Search Engine allows users to search for Electronic Literature across a worldwide network of member databases. Developed with support from the National Endowment for the Humanities, The CELL Search Engine harvests records from partner databases using a set of common metadata standards, making it the first comprehensive global resource for the study of electronic literature.

    Hannah Ackermans - 24.09.2018 - 13:56

  4. Arabic Electronic Literature, arabicelit (AEL)

    Arabic Electronic Literature, arabicelit (AEL)

    Reham Hosny - 23.03.2024 - 14:29