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  1. Digitaliseret og multimedial litteratur i undervisningen

    A chapter on teaching digitalised and multimedia literature in a Danish book on teaching literature.

    Jill Walker Rettberg - 18.06.2012 - 11:21

  2. Cavewriting: Spatial Hypertext Authoring System

    In experimental hypertext fiction workshops at Brown University, undergraduate writers work with programmers to create interactive literary experiences in immersive virtual reality. To involve the writer more directly in the process of implementation, we have created CaveWriting: spatial hypertext authoring system. Authors can manipulate a graphical front-end to position text, multimedia, and 3D models within virtual space, apply special effects, and create hyperlinks which initiate theatrical events. The result can be previewed at any time inside a desktop window. This talk will cover the past and present of cavewriting at Brown and its future at UIUC, UCSD, and beyond.

    Jill Walker Rettberg - 07.01.2013 - 22:36

  3. From Literary Digital Creative Writing to Digital Literature Teaching in France: A Preliminary Survey

    From Literary Digital Creative Writing to Digital Literature Teaching in France: A Preliminary Survey

    Maria Engberg - 03.03.2013 - 11:08

  4. Digital Literary Arts, Pedagogy and the Issue of Disciplinarity

    An important aspect of the European research project on electronic literature, creativity and innovation, the ELMCIP project, is the issue of pedagogical endeavors in the field of digital literary arts. As the Principal Investigator of the Swedish partner in ELMCIP, I researched some pedagogical models in Europe and co-edited an anthology of European electronic literature, which included pedagogical resources. Based in my own experience from curricular development at Blekinge Institute of Technology in Sweden and the research in the ELMCIP project, I will discuss the issue of disciplinary contexts in teaching digital literary arts. In what schools, departments and programs is digital literature taught, and how does it affect the models of teaching? How does the model of digital literature challenge the university structures, and how disciplines are defined? What are some of the lessons learned from the ELMCIP project that can be brought to bear on how humanistic and arts programs are developed in the future?

    Maria Engberg - 21.06.2013 - 16:18

  5. Hypertext and Cognition

    The recent evolution of western societies has been characterized by an increasing emphasis on information and communication. As the amount of available information increases, however, the user -- worker, student, citizen -- faces a new problem: selecting and accessing relevant information. More than ever it is crucial to find efficient ways for users to interact with information systems in a way that prevents them from being overwhelmed or simply missing their targets. As a result, hypertext systems have been developed as a means of facilitating the interactions between readers and text. In hypertext, information is organized as a network in which nodes are text chunks (e.g., lists of items, paragraphs, pages) and links are relationships between the nodes (e.g., semantic associations, expansions, definitions, examples -- virtually any kind of relation that can be imagined between two text passages). Unfortunately, the many ways in which these hypertext interfaces can be designed has caused a complexity that extends far beyond the processing abilities of regular users.

    Jill Walker Rettberg - 27.06.2013 - 13:01

  6. Games/gaming/simulation in a new media (literature) classroom

    Disccuses some practical issues involved in teaching new media in literature classroom, focusing on the necessity of teaching literatuer students to consider the language of gaming in the study of new media forms, on teaching collaborative media for the electronic media as a form of writing game, and on considering contemporary computer games in a cultural studies context.

    Scott Rettberg - 08.07.2013 - 21:18

  7. HyperRhetoriods: An Undergraduate Course in Hyperfiction

    This brief hypertext is a narrative about the design, assignments, and results of that course. The largest section contains my commentary about Student Responses to the course with references to student Online Learning Records and their course evaluations (more complete samples are also included). Though no formal arguments are made, it is implicit in the narrative that:

    Hypertext provides a valuable tool for teaching writing and reading
    Collaboration and student independence (owning their own learning) are vital aspects of the learning milieu
    Theories of distributed cognition, situated learning, and learning as an ecology provide important pedagogical models
    One need not focus on "teaching the technology" in order to teach in a c-a classroom.
    The Online Learning Record is an especially significant tool for the development of both student and teacher.

    Cheryl Ball - 21.08.2013 - 11:48

  8. Teaching Digital Literature within a “Research and Teaching Partnership” in a Transatlantic Blended Learning Environment (ELMCIP Anthology)

    This is an updated, edited version of the conference paper presented in 2008.

    The paper outlines the practices of teaching digital literature at the University of Siegen in Germany where Peter Gendolla and Joergen Schaefer taught courses on literature in computer-based media for students of both Literary and Media Studies. This paper thus provides an historical synopsis of the didactical transformations the teaching practices have undergone as well as an overview of the University’s profile and its focus on research and teaching literary studies. In 2007, the classroom moved online and held a class transatlantically in cooperation with Roberto Simanowski (Brown University/Providence, RI, USA). The online course approached an experimental Blended Learning concept. The paper introduces the methodological concept of the class “Digital Aesthetics” and discusses using Online Communication Systems in the context of the course of studies: Net Literature.

    Source: Author's Abstract

    Patricia Tomaszek - 05.11.2013 - 15:54

  9. Incremental Storytelling and Calypsis: A Hypertext Fiction a Critical Introduction

    This critical introduction to Calypsis: A Hypertext Fiction argues that university creative writing programs should make full use of the institutional space, time, and resources available to them by introducing students to different types of writing projects and engage students in critical discussions about creative production, activities that they are unlikely to find outside the university's walls. These activities includes experimenting with digital tools, creating multimedia compositions, and producing collaborative work, as well as situating creative writing as an embodied act within specific historical, political, and material conditions. Herein I forward my theory of incremental storytelling, which is informed by both creative writing pedagogy and gaming theory, as one strategy for achieving these goals. Using this methodology, students learn the craft of fiction writing in smaller, discrete bits that, in aggregate, create something much greater than their constituent parts.

    Jill Walker Rettberg - 25.04.2014 - 04:40

  10. Dan spletnega anketiranja (DSA)

    The main goal of the expert meeting is to provide knowledge and experience to all those who encounter their online data capture (ex.: in teaching, research, evaluations, applications and administrative processes).

    We organize the event at the Center for Social Informatics (CDI), Faculty of Social Sciences (FDV), University of Ljubljana, where we are also developing an open source tool for online interviewing 1KA. The event is free of charge.

    Nina Kolovic - 12.09.2018 - 15:38

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