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  1. Alchemy

    interactive laser disc installation with animated text and image

    Simon Biggs - 21.09.2010 - 11:46

  2. Halo

    Halo is composed of four interactive video projections using very powerful high resolution video projectors and four computers with an infra-red remote visual sensing system for viewer interaction. On each screen is visible a number of figures. Each figure is individually interactive, with the audience and with each other. The piece uses object oriented and behavioural programming techniques.

    Each figure is individually interactive and the viewer is fully modelled within the interactive system. A gravity well forms around each viewer, attracting flying figures into their orbit. When the viewer approaches the screen the figures are 'pulled' down to earth, where instead of flying they walk in direct interaction with the viewer. A number of interactive texts using generative grammars, based on the textual works of William Blake, are visible on each screen.

    (Source: Project description from Biggs's site)

    A book about the work is available (essays by Jim McLellan, Sean Cubitt, Steven Bode and Stuart Jones) from Film + Video Umbrella

    Simon Biggs - 21.09.2010 - 12:00

  3. Text Rain

    "Text Rain is an interactive installation in which participants use the familiar instrument of their bodies, to do what seems magical—to lift and play with falling letters that do not really exist. In the Text Rain installation participants stand or move in front of a large projection screen. On the screen they see a mirrored video projection of themselves in black and white, combined with a color animation of falling letters. Like rain or snow, the letters appears to land on participants’ heads and arms. The letters respond to the participants’ motions and can be caught, lifted, and then let fall again. The falling text will ‘land’ on anything darker than a certain threshold, and ‘fall’ whenever that obstacle is removed. If a participant accumulates enough letters along their outstretched arms, or along the silhouette of any dark object, they can sometimes catch an entire word, or even a phrase. The falling letters are not random, but form lines of a poem about bodies and language. ‘Reading’ the phrases in the Text Rain installation becomes a physical as well as a cerebral endeavor."

    Eric Dean Rasmussen - 31.01.2011 - 14:27

  4. Soldatmarkedet

    A changing and growing literary work or works published, performed and displayed between 2003 and 2007. The version referenced here was published by the Danish electronic literature journal Afsnit P. The works all explore the title word: "soldatmarkedet", which means the soldier market. Some of them simply repeat a single letter from the word over and over, in a dense form of concrete poetry almost divorced from meaning. An installation at Skulpturens Hus in Stockholm in 2005 included filing cabinets filled with printouts of 15000 unique, computer-generated permutations of 20 texts written by Aasprong.

    Jill Walker Rettberg - 23.02.2011 - 21:35

  5. The Last Performance

    Author description: The Last Performance [dot org] is a constraint-based collaborative writing, archiving and text-visualization project responding to the theme of lastness in relation to architectural forms, acts of building, a final performance, and the interruption (that becomes the promise) of community. The visual architecture of The Last Performance [dot org] is based on research into "double buildings," a phrase used here to describe spaces that have housed multiple historical identities, with a specific concern for the Hagia Sophia and its varied functions of church, mosque, and museum. The project uses architectural forms as a contextual framework for collaborative authorship. Source texts submitted to the project become raw material for a constantly evolving textual landscape.

    Eric Dean Rasmussen - 24.02.2011 - 08:10

  6. Frequency

    Frequency is a poetry generator written in Ruby, and part of a larger constrained writing process. The lines of all the poems in Frequency are constrained by the fact that I used only 200 of the most common English words in them. The poems generated by Frequency are built from a pool of 2000 lines I wrote. The process of writing the lines was not aided by the machine and was painstaking work. I wrote a set of ten lines beginning with each word, only using the other words in this list in the rest of the line. It is perhaps not unsurprisingly difficult to make meaningful expressions with such a limited vocabulary, but in the end I was surprised by how flexible these base units of our language can be. The poetry generator itself runs from a command line interface, and can algorithmically assemble poems according to a number of different rhyme scheme, syllabic, and spatial criteria.

    Patricia Tomaszek - 04.03.2011 - 22:52

  7. Talking Cure

    Talking Cure is an installation that includes live video processing, speech recognition, and a dynamically composed sound environment. It is about seeing, writing, and speaking — about word pictures, the gaze, and cure. It works with the story of Anna O, the patient of Joseph Breuer's who gave to him and Freud the concept of the "talking cure" as well as the word pictures to substantiate it. The reader enters a space with a projection surface at one end and a high-backed chair, facing it, at another. In front of the chair are a video camera and microphone. The video camera's image of the person in the chair is displayed, as text, on the screen. This "word picture" display is formed by reducing the live image to three colors, and then using these colors to determine the mixture between three color-coded layers of text. One of these layers is from Joseph Breuer's case study of Anna O. Another layer of text consists of the words "to torment" repeated — one of the few direct quotations attributed to Anna in the case study.

    Eric Dean Rasmussen - 10.03.2011 - 10:20

  8. Still Standing

    Still Standing is an interactive installation that invites participants to stay motionless and contemplate its poetic content, a poem titled “seeking sedation.” Nowadays, designs are created to be decrypted and enjoyed at a glance, requiring no attention span. The piece evolved as a response to the "collapse of the interval"; a phenomenon of fast pace culture that rarely allows us a moment to stop and observe; a habit that weakens the fragile approach towards design with dynamic typography. The installation consists of an amalgam of characters projected on the wall as if they were resting on the floor. When a participant walks in front of the projection, the first reaction of the text is to act as if it was being kicked, pushed by the person's feet. When the participant stops for a short moment, the text is attracted towards his position and moves up, like water soaking his body. The participant can then enjoy a motionless moment and contemplate the textual content that becomes more and more legible. When the user is done and decides to start moving again, the text falls back to the floor and wait for a new interaction.

    Scott Rettberg - 18.04.2011 - 13:45

  9. Mondriaan

    This interactive installation permits participants to simply sketch out and edit compositions in the style of the great abstractionist Piet Mondrian.

    The developers describe it as follows: "Using our new patented infrared sensing technology on a rear-projected screen (in the same spirit as the Calder piece), this work permits participants to simply sketch out and edit compositions in the style of the great abstractionist Piet Mondrian. Create your own composition in 10 seconds!"

    Scott Rettberg - 23.05.2011 - 12:51

  10. text.curtain

    'text.curtain' explores relationships between poetic text and ludic play via an interactively evolving recombinant text. Projected on a wall-size screen, text.curtain presents a physics-based 'spring-mass' interface that organically responds to the interactions of multiple simultaneous users. As the piece is disrupted and letters wash back and forth, a granular synthesis engine provides realtime aural feedback. Tension is created through the simultaneous desire of users to both disrupt the existing text via 'play' and to 'read' the piece as it evolves and recombines in response.

    Scott Rettberg - 24.05.2011 - 11:56

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