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The Princess Murderer
"'The Princess Murderer,' a Flash fiction, was originally published in the Iowa Web Review in 2003 and deals with a number of formal and thematic issues that are of interest to scholars of digital fiction. Due to its satirical approach to intertextuality, it may be referenced as both a hypertext in the Genettian sense of being based on an earlier hypo-text (Charles Perrault's 'La Barbe bleue,' or 'Bluebeard') and a piece of fan fiction. Its distinctly ludic character is thematized and problematized by references to the fatal repercussions of clicking (clicking equals killing princesses) and by the tongue-in-cheek subversion of stereotypical melodramatic game endings (having to save the princess, but what if there are too many of them all of a sudden?). Of further analytical interest are, for instance, the text's focus on gender/pornography and technology, on Gothic fiction and media, and its multimodality (you need sound to read it)."
Source: Electronic Literature Directory
Scott Rettberg - 16.06.2012 - 00:45
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Das Epos der Maschine
This work uses pictures and sound to make it more interesting. It looks and sounds creepy. The focus of the story is the interaction between man and machine.
Scott Rettberg - 16.06.2012 - 21:47
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There, There Square
There, There Square
Scott Rettberg - 17.06.2012 - 13:01
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My Summer Vacation
This haunting narrative about a summer vacation turned tragic uses a slim strip of moving images as the background for a stream of language flowing from right to left as a series of voices tell a piece of the story. The sound of waves on the shore serve as a soothing aural backdrop to each character’s whispered voices, perhaps suggestive of what happens when the sea raises its voice. Each character involved with the tragic turn of events brings a different perspective to the situation, yet they are all so involved in their own affairs, much like the ending of Robert Frost’s poem “Out, Out.” In the final lines of the poem, as the speaker (whisperer) seeks to tie up the events in a neat little package that can provide closure, we realize that closure eludes all the characters in the story, who must continue to live on haunted by their memories and regrets.
(Source: Leonardo Flores, I ♥ E-Poetry)
My Summer Vacation was originally published via Adobe Flash in 2008. It was republished via HTML5 in 2020.
Scott Rettberg - 17.06.2012 - 13:59
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[the perpetual bed]
[the perpetual bed] is an online, virtual VRML world in which users can interact with each other from within a navigable, surrealistic narrative. A hybrid between video, interactive art, installation, and animation, the piece is based on my own and my grandmother's experiences within transparent yet tangible beings and places discovered when hospitalized. My creative concerns in creating this piece are numerous, but I am trying to create a new media from the temporal and motion imaging elements of film and video, the accessibility of the internet, the user-centered narrative form from interactive art, and elements of choreography. The interaction will take place through a technology I have designed called Navigable Chat. Users can percieve each other through their textual presence. My goal is to tell a story in an altogether new way -- that of allowing the user to move through a story, to "happen" upon a scene, and to find their own meaning in this ever-enacted place. Users can then leave their mark and become part of the story--leave hints, impressions, etc--for the next viewer.
Jill Walker Rettberg - 15.10.2012 - 14:55
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London Eye
London Eye
Scott Rettberg - 18.10.2012 - 15:12
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Lair of the Marrow Monkey
Lair of the Marrow Monkey
Scott Rettberg - 18.10.2012 - 15:25
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El Dorado: Scenes from the Road
El Dorado: Scenes from the Road
Scott Rettberg - 20.10.2012 - 16:10
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Tale-Spin
Tale-Spin
Scott Rettberg - 08.01.2013 - 20:07
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Croatian Tales of Long Ago
Croatian Tales of Long Ago
Scott Rettberg - 08.01.2013 - 21:21