The MIT Press

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02142-1493 Boston
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Critical writing published:

Work titlesort ascending Author Appears in Year Publication Type
The Sands of Time Jordan Mechner Second Person: Role-Playing and Story in Games and Playable Media Article or chapter in a book
The Readers Project: Procedural Agents and Literary Vectors Daniel C. Howe, John Cayley 2011 Article in a print journal
The New Media Reader 2003 Book (collection)
The Metainterface: The art of platforms, cities and clouds Søren Bro Pold, Christian Ulrik Andersen 2018 Book (monograph) - print
The Language of New Media Lev Manovich 2000 Book (monograph) - print
The Functional Point of View: New Artistic Forms for Programmed Literary Works Philippe Bootz 1999 Article in an online journal
The Fabric of Interface: Mobile Media, Design, and Gender Stephen Monteiro 2017 Book (monograph) - print
The Creation of Floyd the Robot in Planetfall Steve Meretzky Second Person: Role-Playing and Story in Games and Playable Media Article or chapter in a book
The Bride Stripped Bare: Nude Media and the Dematerialization of Tony Curtis Kenneth Goldsmith New Media Poetics: Contexts, Technotexts, and Theories 2009 Article or chapter in a book
The book's "Second Person" the 1st chapter's "Tabletop System" description of (p. 1-5) Second Person: Role-Playing and Story in Games and Playable Media 2007 Article or chapter in a book
The Book Amaranth Borsuk 2018 Book (monograph) - print
Technotexuality: An Interview with N. Katherine Hayles and Anne Burdick Jessica Pressman, N. Katherine Hayles, Anne Burdick 2002 Interview
Teaching Machines Audrey Watters 2021 Book (monograph) - print
Structure and Meaning in Role-Playing Game Design Rebecca Borgstrom Second Person: Role-Playing and Story in Games and Playable Media Article or chapter in a book
Storytelling and the Sciences of Mind David Herman 2013 Book (monograph) - print
Speaking code : coding as aesthetic and political expression Geoff Cox, Alex McLean 2013 Book (collection)
Software Studies, a Lexicon 2008 Book (collection)
Second Person: Role-Playing and Story in Games and Playable Media 2007 Book (collection)
Scripting Reading Motions: The Codex and the Computer as Self-Reflexive Machines Manuel Portela 2013 Book (monograph) - print
Screening the Page/Paging the Screen: Digital Poetics and the Differential Text Marjorie Perloff New Media Poetics: Contexts, Technotexts, and Theories 2006 Article or chapter in a book
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Record posted by: 
Patricia Tomaszek