The MIT Press

Publisher
Location: 
55 Hayward Street
02142-1493 Boston
United States
US
Record Status: 

Critical writing published:

Work title Author Appears in Yearsort descending Publication Type
Structure and Meaning in Role-Playing Game Design Rebecca Borgstrom Second Person: Role-Playing and Story in Games and Playable Media Article or chapter in a book
On Mystery of the Abbey Bruno Faidutti Second Person: Role-Playing and Story in Games and Playable Media Article or chapter in a book
On And Then There Were None Lee Sheldon Second Person: Role-Playing and Story in Games and Playable Media
The Creation of Floyd the Robot in Planetfall Steve Meretzky Second Person: Role-Playing and Story in Games and Playable Media Article or chapter in a book
On Twelve Easy Lessons to Better Time Travel Mark C. Marino Second Person: Role-Playing and Story in Games and Playable Media Article or chapter in a book
Leonardo Books Series
Pax, Writing, and Change Stuart Moulthrop Second Person: Role-Playing and Story in Games and Playable Media Article or chapter in a book
On The Breakup Conversation Robert Zubek Second Person: Role-Playing and Story in Games and Playable Media Article or chapter in a book
On Life's Lottery Kim Newman Second Person: Role-Playing and Story in Games and Playable Media Article or chapter in a book
On Solitaire Helen Thorington Second Person: Role-Playing and Story in Games and Playable Media Article or chapter in a book
On Soft Cinema: Mission to Earth Lev Manovich Second Person: Role-Playing and Story in Games and Playable Media Article or chapter in a book
On The Archer's Flight Mark Keavney Second Person: Role-Playing and Story in Games and Playable Media Article or chapter in a book
One Story, Many Media Kevin Wilson Second Person: Role-Playing and Story in Games and Playable Media Article or chapter in a book
The Sands of Time Jordan Mechner Second Person: Role-Playing and Story in Games and Playable Media Article or chapter in a book
Mediawork Pamphlets
On Savoire-Faire Emily Short Second Person: Role-Playing and Story in Games and Playable Media Article or chapter in a book
On Juvenate Marie-Laure Ryan Second Person: Role-Playing and Story in Games and Playable Media Article or chapter in a book
Writing Façade: A Case Study in Procedural Authorship Michael Mateas Second Person: Role-Playing and Story in Games and Playable Media Article or chapter in a book
Cybernetics: Or Control and Communication in the Animal and the Machine Norbert Wiener 1961
Topographic Writing: Hypertext and the Electronic Writing Space Jay David Bolter Hypermedia and Literary Criticism 1991 Article or chapter in a book

Critical writing about this publisher:

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Record posted by: 
Patricia Tomaszek